Difference between revisions of "Sacred:Battle Rage"
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Dwarf does not fight. Injuries sustained by the Dwarf increase damage. | Dwarf does not fight. Injuries sustained by the Dwarf increase damage. | ||
Musket: The higher the charge, the more rapidly shots are fired. | Musket: The higher the charge, the more rapidly shots are fired. | ||
+ | [[Category: Combat Arts]] |
Revision as of 18:14, 12 October 2007
A state of frenzy in which the speed of fighting increases up to a maximum with every hit. The rage state decreases in intensity when the Dwarf does not fight. Injuries sustained by the Dwarf increase damage. Musket: The higher the charge, the more rapidly shots are fired.