Difference between revisions of "Sacred 2:Horse"
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[http://www.sacredwiki.org/images/Sacred_2/Mounts/horsesaddlehorse.jpg http://www.sacredwiki.org/images/Sacred_2/Mounts/horsesaddlehorse400.jpg] | [http://www.sacredwiki.org/images/Sacred_2/Mounts/horsesaddlehorse.jpg http://www.sacredwiki.org/images/Sacred_2/Mounts/horsesaddlehorse400.jpg] | ||
− | + | '''Combat Arts:''' | |
− | + | ||
+ | * Charge, | ||
+ | |||
+ | * Leap | ||
+ | |||
+ | '''Possible Attributes:''' | ||
+ | |||
+ | * Regeneration penalty +X% | ||
+ | * Rider's max hitpoints +X% | ||
+ | * Run Speed +X% | ||
+ | * Attack Value +X% | ||
+ | * Defense Value +X% | ||
+ | * Defense Value +X | ||
+ | * Block chance <span style="color:#ff0000">(Riding)</span> | ||
Revision as of 23:15, 13 December 2008
Across Ancaria you will find many horse dealers. They offer all kinds of animals, from the simple nag up to a real war horse.
Riding skill
You can be effective from your mount without having any points in Riding. There are no more negative attack/attack speed penalties as in Sacred. However you do require higher Riding to ride higher level (and therefore better) mounts. Your Riding skill also increases your riding combat arts. These combat arts are only available if you ride a horse instead of your class-specific mount.
Horse Combat Arts
You can potentially get 3 Combat Arts while on horseback. The ones you have depend upon which type of horse purchased. There are two damage and one exploration Combat Arts for horses which are:
You may also use your god spell from horseback. Buffs are deactivated while on a horse.
Types of Horses
There are different types of horses again,as there were with the original Sacred. However, in Sacred 2, the type of horse determines the types of bonus it will award you, rather than all horses having the same but some simply having higher values. There are five different types of horse:
Gait Horse
Combat Arts:
Possible Attributes:
|
Racer
Combat Arts:
Possible Attributes:
|
Nag
Combat Arts:
Possible Attributes:
|
Charger
Combat Arts:
- Charge
- Leap
- Rear Up
Possible Attributes:
- Regeneration penalty +X%
- Rider's max hitpoints +X%
- Attack Value +%
- Defense Value +X
- Defense Value +X%
- Physical resistance +X
- Willpower +X
- Damage Mitigation: Physical +X%
- Chance to evade +X%
- Chance to reflect (Riding)
- Block chance (Riding)
Saddle Horse
Combat Arts:
- Charge,
- Leap
Possible Attributes:
- Regeneration penalty +X%
- Rider's max hitpoints +X%
- Run Speed +X%
- Attack Value +X%
- Defense Value +X%
- Defense Value +X
- Block chance (Riding)
Different horses will give bonuses to different types of defensive skills, with all of them increasing your hitpoints. You can also get each type in a variety of different colors ranging from black to chestnut to pinto and even with different face/leg markings.
All horses move at the same speed. Note that the Run Speed bonus is not actually working for mounts, so horses that offer more Run Speed do not make you move faster. This bonus would apply if you were not mounted, but since you are mounted it doesn't. Weird, huh? To move faster while mounted, you need to master the Riding skill, which will give you the "Run Speed while mounted" bonus.