Difference between revisions of "Sacred 2:Talisman Trophy"

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=== Talisman Trophy ===
 
=== Talisman Trophy ===
 
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Talisman Trophy is a [[Sacred 2:Potions and Trophies#Trophies|consumable trophy]] that requires [[Sacred 2:Alchemy|Alchemy]] skill to be usable. It can be used by right-clicking on it, or by using a hotkey after dragging it into a potion slot. [[Sacred 2:Alchemy|Alchemy]] increases it's effect and duration. All sorts of [[Sacred 2:Human|Humans]] can drop it.
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Talisman Trophy is a [[Sacred 2:Trophies|consumable trophy]] that requires [[Sacred 2:Alchemy|Alchemy]] skill to be usable. It can be used by right-clicking on it, or by using a hotkey after dragging it into a potion slot. [[Sacred 2:Alchemy|Alchemy]] increases it's effect and duration. All sorts of [[Sacred 2:Human|Humans]] can drop it.
  
 
It's duration starts at 20 seconds (skill level 1), and increases with additional skill points in [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] or even with skill bonuses (for example at skill level 75 it reaches 38 seconds).
 
It's duration starts at 20 seconds (skill level 1), and increases with additional skill points in [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] or even with skill bonuses (for example at skill level 75 it reaches 38 seconds).

Revision as of 06:56, 22 January 2009

Talisman Trophy


Talisman Trophy is a consumable trophy that requires Alchemy skill to be usable. It can be used by right-clicking on it, or by using a hotkey after dragging it into a potion slot. Alchemy increases it's effect and duration. All sorts of Humans can drop it.

It's duration starts at 20 seconds (skill level 1), and increases with additional skill points in Warding Energy Lore or even with skill bonuses (for example at skill level 75 it reaches 38 seconds).

It's effect depends on difficulty and is increased with additional skill points (see below an example at level 75).



[IMG]talisman_trophy.jpg[/IMG]

  • Dropped by: Human type enemies
  • Effect: Increases the chance to evade
Effect (skill level 1) Bronze Silver Gold Platinum Niobium
Chance to evade 20% 22,5% 25% 27,5% 30%
Effect (skill level 75) Bronze Silver Gold Platinum Niobium
Chance to evade 25,8% 29,1% 32,4% 35,5% 38,9%