Difference between revisions of "Sacred 2:Sword Weapons"
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(This is based on taking apart the locale/en_US/Itemnames.csv and scripts/server/blueprint.txt files, and is the categories the game actually uses. Names associated with each type to follow.) |
(added notes about animation speeds at equivalent attack speed) |
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Line 50: | Line 50: | ||
Sword weapons consist of: | Sword weapons consist of: | ||
* [[Sacred 2:Bastard Swords|Bastard Swords]] | * [[Sacred 2:Bastard Swords|Bastard Swords]] | ||
− | * [[Sacred 2:Daggers|Daggers]] | + | * [[Sacred 2:Daggers|Daggers]] - about 25% faster than swords at equivalent attack speed. |
* [[Sacred 2:Sabers|Sabers]] | * [[Sacred 2:Sabers|Sabers]] | ||
− | * [[Sacred 2:Short Swords|Short Swords]] | + | * [[Sacred 2:Short Swords|Short Swords]] - about 15% faster than swords at equivalent attack speed |
* [[Sacred 2:Swords|Swords]] | * [[Sacred 2:Swords|Swords]] | ||
− | * [[Sacred 2:Two Handed Swords|Two Handed Swords]] | + | * [[Sacred 2:Two Handed Swords|Two Handed Swords]] - about 5% slower than swords at equivalent attack speed. |
Revision as of 08:00, 21 October 2009
Sword Weapons
Improves wielding swords by increasing the chance to hit, as well as Attack Speed. Grants the ability to use higher-level weapons successfully.
- Attack Value +X
- Attack Speed +Y%
- Item level without penalty Z
Skill level | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 74 | 75 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 155 | 170 | 185 | 200 |
Attack Value: | 9 | 41 | 71 | 96 | 118 | 137 | 153 | 168 | 173 | 180 | 195 | 221 | 243 | 264 | 282 | 298 | 313 | 332 | 349 | 364 | 377 |
Attack Speed, +%: | 1,9 | 8,3 | 14,3 | 19,2 | 23,7 | 27,3 | 30,7 | 33,5 | 34,7 | 36 | 39 | 44,2 | 48,7 | 52,7 | 56,4 | 59,5 | 62,5 | 66,5 | 69,9 | 72,9 | 75,5 |
Double Hit, +%: | - | - | - | - | - | - | - | - | - | 23 | 24,5 | 27,1 | 29,3 | 31,4 | 33,2 | 34,8 | 36,3 | 38,2 | 39,9 | 41,4 | 42,7 |
Mastery
- Grants the chance to land double hits.
Properties
- This skill will unlock weapon attributes that require Sword Weapons skill (like "Attack speed (Sword Weapons)).
- The bonuses from this skill are replaced by the similar ones from Dual Wield, if you have both skills. This is only the case if you actually equip two weapons.
- "Item Level Without Penalty" reduces the speed penalties for equipping high-level weapons, it doesn't allow equipping weapons above certain threshold (which depends on character level)
Breakpoints
- Item level without penalty is increased by one for every two skill points spent, starting at character level value. It is capped at 250.
- The bonuses are increased in steps as shown in the Sword Weapons full table.
Types
Sword weapons consist of:
- Bastard Swords
- Daggers - about 25% faster than swords at equivalent attack speed.
- Sabers
- Short Swords - about 15% faster than swords at equivalent attack speed
- Swords
- Two Handed Swords - about 5% slower than swords at equivalent attack speed.