Difference between revisions of "Sacred 2:Grand Invigoration"
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(Wow. Hell of a skill.) |
(First 2 levels.) |
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== Stats Chart == | == Stats Chart == | ||
− | | | + | {|class="skills" |
− | + | |-class="skillsth" align="center" | |
− | + | !Level | |
− | + | !Hitpoint Regeneration | |
− | + | !Regeneration Time of all Aspects | |
− | + | |-align="center" | |
− | + | |class="skillslc"|1 | |
+ | | +4.0/s | ||
+ | | -9.8% | ||
+ | |-align="center" | ||
+ | |class="skillslc"|2 | ||
+ | | +5.0/s | ||
+ | | -10.6% | ||
|} | |} | ||
− | |||
− |
Revision as of 02:44, 14 February 2009
Aspect- Delphic Arcania Modifications
SkillsThe following skills will affect this combat art:
Usage StrategiesHave this buff on at all times, don't forget to reactivate after death/joining a new game. This is one of the only combat arts for which memorizing more runes has no downside: if you use this, add as many runes as you can. This also means that you can use it without spending any skill points on Delphic Arcania and it will still be useful. Pros and ConsPros
Cons
Stats Chart
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