Difference between revisions of "Sacred 2:Dashing Alacrity"
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==Aspect== | ==Aspect== | ||
− | http://www.sacredwiki.org/images/Sacred_2/Aspects/Sm/Sera_AspS_01.png | + | http://www.sacredwiki.org/images/Sacred_2/Aspects/Sm/Sera_AspS_01.png - '''[[Sacred 2:Exalted Warrior|Exalted Warrior]]''' |
== Modifications == | == Modifications == | ||
+ | {{See Also|Sacred 2:Combat Art Modifications}} | ||
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− | |width=" | + | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> |
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* '''Bloodlust''' - Further increases attack speed. (10% + 0.3% per CA level) | * '''Bloodlust''' - Further increases attack speed. (10% + 0.3% per CA level) | ||
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− | |width=" | + | |width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> |
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* '''Reprisal''' - Increases the seraphim's damage output when she is injured. (50% + 2.5% per CA level increase (max damage at 25% health)) | * '''Reprisal''' - Increases the seraphim's damage output when she is injured. (50% + 2.5% per CA level increase (max damage at 25% health)) | ||
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− | |width=" | + | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> |
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* '''Ardor''' - Decreases the regeneration time of all attacks. (1-1/(1+(200+2*calvl)/1000) percent reduced; ~17% at CA-Lvl 1, ~18% at CA-Lvl 10, ~23% at CA-Lvl 50) | * '''Ardor''' - Decreases the regeneration time of all attacks. (1-1/(1+(200+2*calvl)/1000) percent reduced; ~17% at CA-Lvl 1, ~18% at CA-Lvl 10, ~23% at CA-Lvl 50) |
Revision as of 04:09, 14 June 2009
AspectModifications
SkillsThe following skills will affect this combat art:
Usage StrategiesThe Impatience modification decreases the cooldown to 40 seconds, and does not scale. The Delay modification extends duration based on the Combat Art level. With the Delay (increase duration) and Impatience (decrease cooldown) modifications, the duration begins to exceed the cooldown at CA level 75. At this point, it becomes practical to maintain Dashing Alacrity continuously. Duration above 45-50 seconds is rather difficult to achieve because of the Maximum Spell Level Without Penalty effects and diminishing returns, so this Combat Art needs to be recast very often.
Pros and ConsPros
Cons
Stats Chart
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