Difference between revisions of "Sacred 2:Swords"
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|[[Sacred 2:Chance for critical hits|Chance for critical hits]] | |[[Sacred 2:Chance for critical hits|Chance for critical hits]] | ||
|} | |} | ||
+ | |||
+ | |||
+ | ===Damage Types=== | ||
+ | * Swords typically deal [[Sacred 2:Physical|physical]] damage, however depending on the weapon they will also deal any of the other damage types. The additional damage types are not restricted to a single one at a time, you can have swords that have multiple elemental damages, allowing for several different status effects being possible without any additional gear. | ||
+ | * Swords gain damage from [[Sacred 2:Strength|Strength]]. | ||
+ | |||
+ | ===Damage=== | ||
+ | * Moderate | ||
===Types=== | ===Types=== | ||
Swords consist of: | Swords consist of: | ||
− | * [[ | + | * Edged Blade |
− | + | * Annealed Blade | |
− | + | * Hardened Blade | |
+ | |||
+ | |||
+ | ===Common Swords=== | ||
+ | |||
+ | |||
+ | {|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | ||
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+ | |||
+ | |width="180px"| | ||
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+ | |||
+ | |width="180px"| | ||
+ | <center>{{S2frame|[[Image:swo25c.jpg|160px]]|none}}</center> | ||
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+ | |-valign="top" | ||
+ | |||
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+ | <center>{{S2frame|[[Image:swo26c.jpg|160px]]|none}}</center> | ||
+ | |||
+ | |||
+ | |} |
Revision as of 00:56, 18 February 2011
Contents
Swords
Sword Weapons Lore Modifiers
Item Level refers to the minimum level the item must be for the modifier to be able to appear. The item level 70 modifier requires the appropriate mastery for it to be unlocked.
Item Level | 1 | 25 | 70 - Requires Mastery |
---|---|---|---|
Modifier | Combat Values: +Both (Attack & Defense) | Opponent's defense value | Chance for critical hits |
Damage Types
- Swords typically deal physical damage, however depending on the weapon they will also deal any of the other damage types. The additional damage types are not restricted to a single one at a time, you can have swords that have multiple elemental damages, allowing for several different status effects being possible without any additional gear.
- Swords gain damage from Strength.
Damage
- Moderate
Types
Swords consist of:
- Edged Blade
- Annealed Blade
- Hardened Blade
Common Swords
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