Difference between revisions of "Sacred 2:Sword Weapons/de"

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==siehe auch==
 
==siehe auch==
*Alle Klassen unique Schwerter ([[Sacred 2:All Class Unique Swords (One-Handed)/de|einhändig]] / [[Sacred 2:All Class Unique Swords (Two-Handed)/de|beidhändig]])
+
*Alle Klassen unique Schwerter ([[Sacred 2:All Class Unique Swords (One-Handed)/de|einhändig]] / [[Sacred 2:All Class Unique Swords (Two-Handed)/de|zweihändig]])
 
*[[Sacred 2:Attributes/de|Attribute]]
 
*[[Sacred 2:Attributes/de|Attribute]]
 
*[[Sacred 2:Item_Modifiers|Gegenstandsmodifikatoren]]
 
*[[Sacred 2:Item_Modifiers|Gegenstandsmodifikatoren]]
 
*[[Sacred 2:Offensive Skills/de|Angriffs-Fertigkeiten]]
 
*[[Sacred 2:Offensive Skills/de|Angriffs-Fertigkeiten]]
 
*[[Sacred 2:Weapons/de|Waffen]]
 
*[[Sacred 2:Weapons/de|Waffen]]

Revision as of 15:22, 5 September 2013

swordweapons.gif Schwertkämpfer
Erhöht die Trefferchance, Schlaggeschwindigkeit und die nutzbare Gegenstandsstufe ohne Malus von getragenen Schwertern.
  • Angriffswert +X
  • Geschwindigkeit +Y%
  • Gegenstandsstufe ohne Malus Z


Fertigkeitsstufe 1 10 20 30 40 50 60 70 74 75 80 90 100 110 120 130 140 155 170 185 200
Angriffswert: 9 41 71 96 118 137 153 168 173 180 195 221 243 264 282 298 313 332 349 364 377
Schlaggeschwindigkeit, +%: 1,9 8,3 14,3 19,2 23,7 27,3 30,7 33,5 34,7 36 39 44,2 48,7 52,7 56,4 59,5 62,5 66,5 69,9 72,9 75,5
Doppelschläge, +%: - - - - - - - - - 23 24,5 27,1 29,3 31,4 33,2 34,8 36,3 38,2 39,9 41,4 42,7
lsTitle.png
rsTitle.png


Meisterschaft

  • Erhöht die Chance, beim Gegner Doppelschläge zu landen.

Eigenschaften

  • Diese Fertigkeit schaltet Waffenattribute frei welche die Schwertkämpfer Fertigkeit (wie "Attack speed (Sword Weapons)).
  • The bonuses from this skill are replaced by the similar ones from Dual Wield, if you have both skills. This is only the case if you actually equip two weapons.
  • "Item Level Without Penalty" reduces the speed penalties for equipping high-level weapons, it doesn't allow equipping weapons above certain threshold (which depends on character level)

Breakpoints

  • Item level without penalty is increased by one for every two skill points spent, starting at character level value. It is capped at 250.


The Attack Value bonus at a given skill level x is given fairly precisely by the following formulas:

  • 400*(x+1.5)/(x+100) Pre-Meisterschaft
  • 600*(x-32.5)/(x+66) Meisterschaft

The Attack Speed bonus at a given skill level x is given fairly precisely by the following formulas:

  • 80*(x+1.5)/(x+100) Pre-Meisterschaft
  • 120*(x-32.5)/(x+66) Meisterschaft

The bold marked numbers are the smallest upper bounds of this progression, which will never at any skill level be exceeded.

As an example, attack value at x=75: 75 is the first Meisterschaft level, so we take the Meisterschaft formula and we have

600*(75-32.5)/(75+66) = 600*42.5/141 = 180.85

This value compared with the table value is a good example of the precision the formulas offer.

Arten

Schwerterwaffen bestehen aus aus:

  • Schwerter
  • Bastardschwerter - animation speed same as swords at equivalent attack speed.
  • Dolchen - animation speed about 25% faster than swords at equivalent attack speed.
  • Säbeln - animation speed same as swords at equivalent attack speed.
  • Kurzschwertern - animation speed about 15% faster than swords at equivalent attack spee.
  • zweihändigen Schwertern - animation speed about 5% slower than swords at equivalent attack speed.

freigeschaltete Modifikatoren

siehe auch