Difference between revisions of "Sacred 2:Infusion"
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|width="10%" align="center" style="margin-top: 0px;font-size:1.2em;"|'''[[Sacred 2:Infusion|Infusion]]'''<br />http://www.sacredwiki.org/images/f/f7/Kybele.png | |width="10%" align="center" style="margin-top: 0px;font-size:1.2em;"|'''[[Sacred 2:Infusion|Infusion]]'''<br />http://www.sacredwiki.org/images/f/f7/Kybele.png | ||
− | |For a brief period their souls are strengthened by Kybele's divine blessing so that all attacks against them fail. | + | |For a brief period their souls are strengthened by [[Sacred 2:Kybele|Kybele]]'s divine blessing so that all attacks against them fail. |
|} | |} | ||
<p> | <p> | ||
<u><b>In-game Description:</b></u><br /> | <u><b>In-game Description:</b></u><br /> | ||
− | Kybele, Goddess of Nature, gladly shares her vitality and heals instantly. Ailments will be cured much faster. Even allies within range will feel an increased life regeneration rate.<br /> | + | Kybele, Goddess of Nature, gladly shares her vitality and heals instantly. Ailments will be cured much faster. Even allies within range will feel an increased [[Sacred 2:Hitpoint Regeneration|life regeneration]] rate.<br /> |
<br /> | <br /> | ||
<u><b>Effect Description:</b></u><br /> | <u><b>Effect Description:</b></u><br /> | ||
− | + | Nature itself grants the character and all allies part of its lifeforce. The character is instantly healed, and the effect of current afflictions is reduced (increased HP regeneration for a short amount of time).<br /> | |
<br /> | <br /> | ||
Revision as of 20:59, 9 September 2013
Kybele's Divine Gift: Infusion
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Infusion |
For a brief period their souls are strengthened by Kybele's divine blessing so that all attacks against them fail. |
In-game Description:
Kybele, Goddess of Nature, gladly shares her vitality and heals instantly. Ailments will be cured much faster. Even allies within range will feel an increased life regeneration rate.
Effect Description:
Nature itself grants the character and all allies part of its lifeforce. The character is instantly healed, and the effect of current afflictions is reduced (increased HP regeneration for a short amount of time).
Starting Values:
- Regeneration Time = 900 seconds (15 minutes)
- Duration of Area of Effect = 10 seconds
- Hitpoint Regeneration +30/second
- Instant Heal = 510