Difference between revisions of "Sacred:Game Difficulty"
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| Silver | | Silver | ||
| 20 | | 20 | ||
− | | | + | | 100 |
|- | |- | ||
| Gold | | Gold | ||
| 60 | | 60 | ||
− | | | + | | 140 |
|- | |- | ||
| Platinum | | Platinum | ||
| 100 | | 100 | ||
− | | | + | | 180 |
|- | |- | ||
| Niobium | | Niobium |
Revision as of 20:53, 29 November 2007
Game Difficulty
Sacred provides five different levels of difficulty for game play. These are named for various metals. In Closed Internet games, the following apply:
Game Difficulty | Minimum Level to Enter | Maximum Level to Enter |
Bronze | 1 | 60 |
Silver | 20 | 100 |
Gold | 60 | 140 |
Platinum | 100 | 180 |
Niobium | 140 | No maximum |
The Game Difficulty also affects the quality of Items that are dropped. The inherent statistics and benefits for items are improved in higher game settings.