Difference between revisions of "Unbended:Battlefield - Dev only"
Line 13: | Line 13: | ||
− | |||
+ | The Battlefield graveyard is a rather exclusive club. Only those rare people capable of creating whole worlds are interred here. You'll find it in the [[Unbended:Eltay Forest|Eltay Forest]], directly north of [[Unbended:Menas Aetharia|Menas Aetharia]] | ||
Revision as of 22:15, 2 September 2014
The Battlefield graveyard is a rather exclusive club. Only those rare people capable of creating whole worlds are interred here. You'll find it in the Eltay Forest, directly north of Menas Aetharia
The Battlefield graveyard is a rather exclusive club. Only those rare people capable of creating whole worlds are interred here. You'll find it in the Eltay Forest, directly north of Menas Aetharia
Quests & NPC's
Transportation
Enemies
Grave Inscriptions
The Developers
Andreas Liebeskind - Sacred 2 Level Design
Bastian Rolf - Sacred 2 Coding
Benny Kayser - Sacred 2 Level Design
Catharina Zeiß - Sacred 2 Graphics
Christian Altrogge - Sacred 2 Game Design
Christian Bus - Sacred 2 Level Design
Christian Grunwald - Sacred 2 Executive Producer
Daniel Balster - Sacred 2 Coding
Dirk Schumacher - Sacred 2 Graphics
Felix Schuller - Sacred 2 Quest Design
Frank Lunnebach - Sacred 2 System Administration
Frank Rentmeister - Sacred 2 Internal QA, Unbended supporting team member
Franz Stradal - Sacred 2 Core Team Additionals, Unbended technical management and concept development
Freddy Böckem-Stradal - Sacred 2 Concept Art, Unbended supporting team member
Hans-Arno Wegner - Sacred 2 Lead Game Designer
Helga Parmiter - Sacred 2 Localization Lead - English
Hoa Tu Ngoc - Sacred 2 Lead Artist
Holger Flöttmann - Sacred 2 Managing Director
James Mearman - Sacred 2 Graphics
Janina Gerhards - Sacred 2 Graphics
Janos Toth - Sacred 2 Level Design
Lars Hammer - Sacred 2 Coding
Marc Oberhäuser - Sacred 2 Lead Quest Designer, Unbended technical and world design
Mario Endlich - Sacred 2 Game Design
Mark Intelmann - Sacred 2 Level Design
Marko Giertolla - Sacred 2 Graphics
Markus Häublein - Sacred 2 Level Design
Markus Mohr - Sacred 2 Core Team Additionals
Michel Dumont - Sacred 2 Quest Design
Peter Hann - Sacred 2 Core Team Additionals, Unbended character and world design
Peter Kullgard - Sacred 2 Project Management
Peter Luber - Sacred 2 Game Design
Ralph Roder - Sacred 2 Quest Design, Unbended story design and content creation
Roger Boerdijk - Sacred 2 Technical Director
Sebastian "Buddy" Fleer - Sacred 2 Project Management
Simon Trümpler - Sacred 2 Graphics
Steve Manekeller - Sacred 2 Visual Director
Thomas Dähling - Sacred 2 Coding
Uygar Kalem - Sacred 2 Coding
Other Graves
Die Putzfrau ! - Schweine! Alles Schweine!