Difference between revisions of "Sacred 2:Mind Blast"
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Revision as of 09:33, 23 November 2016
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
This is a Spell Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Shadow Disciplines Lore - improves combat art damage, critical chance and casting speed, allows for modification points.
- Shadow Disciplines Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time.
- Ancient Magic - directly improves combat art damage and lowers opponents' resistance to its damage.
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
- Damage Lore - will improve the chance, duration, and strength of the secondary damage effects triggered by Mind Blast: Open Wounds and Weaken (if Augury mod is taken).
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity.
- Stamina will lower regeneration time.
Usage Strategies
- Mind Blast has a unique property. It reverses the opponent's physical armor value, meaning the higher their physical armor, the more damage they take from Mind Blast.
- Clicking farther away seems to focus the blast into a long narrow shape, while clicking close to the Assassin causes a wider, shorter blast.
- Deadly Strike (deathblow) does not normally apply to spells, but Mind Blast can gain this property through the gold mod Deadly Strike. So items with the modifier "Opponent Level for Deadly Strike" would then apply to Mind Blast and raise the threshold at which double damage is triggered.
Pros and Cons
Pros
- Decent damage
- Huge range
- Good for crowd control
- Enemies with high physical resistance are actually weaker against this spell
Cons
- ...
Gallery
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