Difference between revisions of "Sacred 2:Kujin"
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(Created page with "http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the playe...") |
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**''Hard Hit'' - a melee attack with significantly boosted damage and chance to hit. | **''Hard Hit'' - a melee attack with significantly boosted damage and chance to hit. | ||
**''Bleeding Hard Hit'' - slightly less damage than the basic Hard Hit, but with an extra 50% [[Sacred 2:Chance to inflict Open Wounds|Chance to inflict Open Wounds]]. | **''Bleeding Hard Hit'' - slightly less damage than the basic Hard Hit, but with an extra 50% [[Sacred 2:Chance to inflict Open Wounds|Chance to inflict Open Wounds]]. | ||
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+ | * Mounted enemies in Sacred 2 seem to combine the hitpoint totals from both the rider and the mount. So Kujin has double the hitpoints of most other bosses because of her bull mount. | ||
* There is a bug where {{PAGENAME}} will sometimes just explode when you get her health down to around 50%. If this happens you get no loot and the "Last Opponent" window will be blank. This will hopefully be fixed in a future patch. | * There is a bug where {{PAGENAME}} will sometimes just explode when you get her health down to around 50%. If this happens you get no loot and the "Last Opponent" window will be blank. This will hopefully be fixed in a future patch. |
Latest revision as of 19:46, 20 January 2017
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
The Hitpoints, Chance to hit, Damage and Armor noted above of Kujin are dependent on the level of Kujin. Stats will scale based on Kujin's level. Use the above stats as a guideline. Location
Battle Notes
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