Difference between revisions of "Sacred:Skills"

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==List of skills (incl. Sacred Underworld)==
 
==List of skills (incl. Sacred Underworld)==
  
===Axe Lore===
+
===[[Axe Lore]]===
  
 
Increases the speed and effectiveness of attacks with axes
 
Increases the speed and effectiveness of attacks with axes
  
=== Ballistics ===
+
=== [[Ballistics]] ===
 
 
 
Increases the damage dealt by traps, and improves the regeneration rate and attack speed
 
Increases the damage dealt by traps, and improves the regeneration rate and attack speed
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''Available for : [[Dark Elf]]''
 
''Available for : [[Dark Elf]]''
  
===Disarm===
+
===[[Disarm]]===
 
 
 
Increases the chance to disarm opponents in combat
 
Increases the chance to disarm opponents in combat
  
===Earth Magic===
+
===[[Earth Magic]]===
 
 
 
Improves the regeneration rate and the casting time of earth magic
 
Improves the regeneration rate and the casting time of earth magic
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''Available for : [[Battlemage]]''
 
''Available for : [[Battlemage]]''
  
===Trap Lore===
+
===[[Trap Lore]]===
 
 
 
Improves the regeneration rate of all trap-laying abilities
 
Improves the regeneration rate of all trap-laying abilities
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''Available for : [[Dark Elf]]''
 
''Available for : [[Dark Elf]]''
  
===Unarmed Combat===
+
===[[Unarmed Combat]]===
 
 
 
Increases the speed and effectiveness of hand to hand attacks in close combat (with bare hands or combat gauntlets)
 
Increases the speed and effectiveness of hand to hand attacks in close combat (with bare hands or combat gauntlets)
  
===Ranged Combat===
+
===[[Ranged Combat]]===
 
 
 
Improves abilities for ranged combat
 
Improves abilities for ranged combat
  
===Fire Magic===
+
===[[Fire Magic]]===
 
 
 
Improves the regeneration rate and the casting time of fire magic
 
Improves the regeneration rate and the casting time of fire magic
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''Available for : [[Battlemage]]''
 
''Available for : [[Battlemage]]''
  
===Trading===
+
===[[Trading]]===
 
 
 
Traders will offer their goods cheaper and are more likely to offer special items
 
Traders will offer their goods cheaper and are more likely to offer special items
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''Available for : All classes except [[Daemon]]''
 
''Available for : All classes except [[Daemon]]''
  
===Celestial Magic===
+
===[[Celestial Magic]]===
 
 
 
Improves the regeneration rate and the casting time of the Seraphim´s celestial magic
 
Improves the regeneration rate and the casting time of the Seraphim´s celestial magic
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''Available for : [[Seraphim]]''
 
''Available for : [[Seraphim]]''
  
===Dwarven Lore===
+
===[[Dwarven Lore]]===
 
 
 
TBC
 
TBC
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''Available for : [[Dwarf]]''
 
''Available for : [[Dwarf]]''
  
===Blade Combat===
+
===[[Blade Combat]]===
 
 
 
Increases the speed and effectiveness of attacks with Dark Elven blade weapons
 
Increases the speed and effectiveness of attacks with Dark Elven blade weapons
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''Available for : [[Dark Elf]]''
 
''Available for : [[Dark Elf]]''
  
===Constitution===
+
===[[Constitution]]===
 
 
 
Increases life energy and improves its regeneration rate
 
Increases life energy and improves its regeneration rate
  
===Concentration===
+
===[[Concentration]]===
 
 
 
Improves the regeneration rate of all combat arts
 
Improves the regeneration rate of all combat arts
  
===Air Magic===
+
===[[Air Magic]]===
 
 
 
Improves the regeneration rate and the casting time of air magic
 
Improves the regeneration rate and the casting time of air magic
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''Available for : [[Battlemage]]''
 
''Available for : [[Battlemage]]''
  
===Magic Lore===
+
===[[Magic Lore]]===
 
 
 
Increases the damage dealt by all types of magic
 
Increases the damage dealt by all types of magic
  
===Meditation===
+
===[[Meditation]]===
 
 
 
Improves the regeneration rate for all spells
 
Improves the regeneration rate for all spells
  
===Moon Magic===
+
===[[Moon Magic]]===
 
 
 
Improves the regeneration rate and the casting time of the Wood Elf´s moon magic
 
Improves the regeneration rate and the casting time of the Wood Elf´s moon magic
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''Available for : [[Wood Elf]]''
 
''Available for : [[Wood Elf]]''
  
===Parrying===
+
===[[Parrying]]===
 
 
 
Attacks can be parried (deflected) with weapons and shields
 
Attacks can be parried (deflected) with weapons and shields
  
===Horse Riding===
+
===[[Horse Riding]]===
 
 
 
Enables the riding of superior horses
 
Enables the riding of superior horses
  
===Armor===
+
===[[Armor]]===
 
 
 
Increases armor class and decreases encumbrance caused by armor
 
Increases armor class and decreases encumbrance caused by armor
  
===Forging===
+
===[[Forging]]===
 
 
 
TBC
 
TBC
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''Available for : [[Dwarf]]''
 
''Available for : [[Dwarf]]''
  
===Long-handled Weapons===
+
===[[Long-handled Weapons]]===
 
Increases the speed and effectiveness of attacks with polearms
 
Increases the speed and effectiveness of attacks with polearms
  
===Sword Lore===
+
===[[Sword Lore]]===
 
 
 
Increases the speed and effectiveness of attacks with swords
 
Increases the speed and effectiveness of attacks with swords
  
===Vampirism===
+
===[[Vampirism]]===
 
 
 
Improves the regeneration rate for vampire skills. The vampire suffers less damage during the day
 
Improves the regeneration rate for vampire skills. The vampire suffers less damage during the day
  
===Weapon Lore===
+
===[[Weapon Lore]]===
 
 
 
Opponents suffer more damage from close and ranged combat attacks
 
Opponents suffer more damage from close and ranged combat attacks
  
===Weapon Technology===
+
===[[Weapon Technology]]===
 
 
 
TBC
 
TBC
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''Available for : [[Dwarf]]''
 
''Available for : [[Dwarf]]''
  
===Water Magic===
+
===[[Water Magic]]===
 
 
 
Improves the regeneration rate and the casting time of water magic
 
Improves the regeneration rate and the casting time of water magic
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''Available for : [[Battlemage]]''
 
''Available for : [[Battlemage]]''
  
===Agility===
+
===[[Agility]]===
 
 
 
Increases defense and attack values during combat
 
Increases defense and attack values during combat
  
===Dwarven Lore===
+
===[[Dwarven Lore]]===
 
 
 
TBC
 
TBC
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''Available for : [[Dwarf]]''
 
''Available for : [[Dwarf]]''
  
===Dual Wield===
+
===[[Dual Wield]]===
 
 
 
Enables the wielding of two weapons during combat, increases attack value and speed
 
Enables the wielding of two weapons during combat, increases attack value and speed

Revision as of 18:04, 28 September 2007

Skills improve the hero's characteristics in many different ways. Each character class has different skills. Every hero starts adventuring with 2 requisite skills. On reaching the next experience level, the player can distribute additional skill points in order to improve these existing skills. The number of skill points gained depends on the level of the hero. As a hero develops they will be able to learn up to 6 additional skills; a new skill is available at each of the following level intervals: 3, 6, 12, 20, 30 and 50. These abilities are very powerful and they should be chosen carefully depending on the character class and the preferred style of playing.

List of skills (incl. Sacred Underworld)

Axe Lore

Increases the speed and effectiveness of attacks with axes

Ballistics

Increases the damage dealt by traps, and improves the regeneration rate and attack speed

Available for : Dark Elf

Disarm

Increases the chance to disarm opponents in combat

Earth Magic

Improves the regeneration rate and the casting time of earth magic

Available for : Battlemage

Trap Lore

Improves the regeneration rate of all trap-laying abilities

Available for : Dark Elf

Unarmed Combat

Increases the speed and effectiveness of hand to hand attacks in close combat (with bare hands or combat gauntlets)

Ranged Combat

Improves abilities for ranged combat

Fire Magic

Improves the regeneration rate and the casting time of fire magic

Available for : Battlemage

Trading

Traders will offer their goods cheaper and are more likely to offer special items

Available for : All classes except Daemon

Celestial Magic

Improves the regeneration rate and the casting time of the Seraphim´s celestial magic

Available for : Seraphim

Dwarven Lore

TBC

Available for : Dwarf

Blade Combat

Increases the speed and effectiveness of attacks with Dark Elven blade weapons

Available for : Dark Elf

Constitution

Increases life energy and improves its regeneration rate

Concentration

Improves the regeneration rate of all combat arts

Air Magic

Improves the regeneration rate and the casting time of air magic

Available for : Battlemage

Magic Lore

Increases the damage dealt by all types of magic

Meditation

Improves the regeneration rate for all spells

Moon Magic

Improves the regeneration rate and the casting time of the Wood Elf´s moon magic

Available for : Wood Elf

Parrying

Attacks can be parried (deflected) with weapons and shields

Horse Riding

Enables the riding of superior horses

Armor

Increases armor class and decreases encumbrance caused by armor

Forging

TBC

Available for : Dwarf

Long-handled Weapons

Increases the speed and effectiveness of attacks with polearms

Sword Lore

Increases the speed and effectiveness of attacks with swords

Vampirism

Improves the regeneration rate for vampire skills. The vampire suffers less damage during the day

Weapon Lore

Opponents suffer more damage from close and ranged combat attacks

Weapon Technology

TBC

Available for : Dwarf

Water Magic

Improves the regeneration rate and the casting time of water magic

Available for : Battlemage

Agility

Increases defense and attack values during combat

Dwarven Lore

TBC

Available for : Dwarf

Dual Wield

Enables the wielding of two weapons during combat, increases attack value and speed


Skills by character

Level Daemon Dwarf
Beginning Weapon Lore Weapon Lore
Magic Lore Constitution
Level 3 Meditation Trading
Dual Wielding Weapon Technology
Hell Power Parrying
Meditation Axe Lore
Axe Lore Concentration
Long-handled Weapons Armor
Constitution Ranged Combat
Level 6 Agility Unarmed Combat
Level 12 Riding Sword Lore
Level 20 Armor Forging
Level 30 Parrying Disarm
Level 50 Disarm Agility