Difference between revisions of "SacredWiki:News/Sacred 2 Fallen Angel Water Effects"
Jump to navigation
Jump to search
Gogoblender (talk | contribs) |
Gogoblender (talk | contribs) |
||
Line 1: | Line 1: | ||
− | '''Sacred 2 Fallen Angel Water Effects - November 22nd/07''' A mind blowing example of the perfection [[Ascaron]] is | + | '''Sacred 2 Fallen Angel Water Effects - November 22nd/07''' A mind blowing example of the perfection [[Ascaron]] is attempting to create with water dynamics in the soon to be released Sacred 2. Ascaron's much-awaited 2008 release will feature a multitude of small touches like this that will add to an overall player's "feel" when playing this game while trying to create a seamless and immersing action/rpg experience. |
Video and discussion can be seen [http://darkmatters.org/forums/index.php?showtopic=6382 here] | Video and discussion can be seen [http://darkmatters.org/forums/index.php?showtopic=6382 here] |
Latest revision as of 21:16, 29 November 2007
Sacred 2 Fallen Angel Water Effects - November 22nd/07 A mind blowing example of the perfection Ascaron is attempting to create with water dynamics in the soon to be released Sacred 2. Ascaron's much-awaited 2008 release will feature a multitude of small touches like this that will add to an overall player's "feel" when playing this game while trying to create a seamless and immersing action/rpg experience.
Video and discussion can be seen here