Difference between revisions of "User:Schot/WE CA Chart"
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|class="cellborderlc" align="left"|{{sweea}} | |class="cellborderlc" align="left"|{{sweea}} | ||
− | | | + | |style="border-style: solid;border-color:blue;border-bottom:0px;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:fire.gif]]<br />see note |
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | |class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | ||
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | |class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | ||
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− | | | + | |style="border-style: solid;border-color:blue;border-bottom:0px;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:fire.gif]]<br />see note |
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | |class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | ||
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | |class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | ||
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|class="cellborderlc" align="left"|{{swehh}} | |class="cellborderlc" align="left"|{{swehh}} | ||
− | | | + | |style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:fire.gif]]<br />see note |
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | |class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | ||
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | |class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | ||
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|class="cellborderlc" align="left"|{{swemh}} | |class="cellborderlc" align="left"|{{swemh}} | ||
− | | | + | |style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:fire.gif]]<br />see note |
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | |class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | ||
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | |class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | ||
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|class="cellborderlc" align="left"|{{swepa}} | |class="cellborderlc" align="left"|{{swepa}} | ||
− | | | + | |style="border-style: solid;border-color:blue;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:fire.gif]]<br />see note |
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | |class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | ||
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | |class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]] | ||
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|style="background:#d4c5a4;"| | |style="background:#d4c5a4;"| | ||
− | <div style="border-style: dashed;border-color:black;border-width: 3px;background-color:#d4c5a4;padding:5px;"> <u> | + | <div style="border-style: dashed;border-color:black;border-width: 3px;background-color:#d4c5a4;padding:5px;"> <u> Mental Regeneration</u> <br />Boxs with a dashed border will only increase dmg if points are assigned to it. Any '''equipment with + Mental Regeneration will have NO effect on damage!!'''</div> |
+ | |- | ||
+ | |style="background:#d4c5a4;"| | ||
+ | <div style="border-style: solid;border-color:blue;border-width:3px;background-color:#d4c5a4;padding:5px;"> <u>Strength</u> <br />Boxs with a solid blue border mean that Strength will only affect ranged damage if an equipped item has 'Dmg type 1, 2 or 3' mod and Str(Strength) is the 'B' modifier, and only if attribute points are assigned to Strength and not from +Strength equipment. For melee damage Strength will affect base physical damage correctly.</div> | ||
|} | |} | ||
* [[Image:physical.gif]] = Physical Damge | * [[Image:physical.gif]] = Physical Damge |
Revision as of 04:35, 20 April 2008
Contents
Regeneration
= Affects CA/Spell | Regeneration | Increases Level | |||||||
Attributes | Skills | Item Mods | |||||||
CA/Spell | Phys Regen |
Mental Regen |
Moon Magic |
Concen- tration |
Medi- tation |
RS | RSM | + To All CA's | + To All Spells |
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Damage
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Item Dmg Mods
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