Difference between revisions of "Sacred 2:Viperish Disease"

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[[Category:Sacred 2 Combat Arts]][[Category:Dryad Combat Arts]]

Revision as of 20:50, 20 October 2008

07.gif Infects the victim with harmful poison. The more the target has been injured the more damage Viperish will inflict. If the Dryad carries a shrunken head it will increase the chance that opponents of the same type will also catch the disease.

Aspect

DRY_Asp_02.png - Cabalistic Voodoo

Modifications

MODicons_12.gif Bronze
  • Gangrene - Targets do not need to be as severely injured before the damage output of Viperish Disease increases
  • Relapse - Increases the duration of Viperish Disease which leaves more time for opponents to become infected

MODicons_10.gif Silver
  • Transmission - Increases the chance to transmit the disease even with no shrunken head equipped
  • Headhunter - Increases the chance to recieve a shrunken head when the victim dies

MODicons_08.gif Gold
  • Gouge - Chance of inlicting a deep wound on first target
  • Contaminate - Extends the range of Viperish Disease

Skills

The following skills will affect this combat art:

  • ...
  • ...
  • ...
  • ...
  • ...


Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE