Difference between revisions of "Sacred 2:Attributes"

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== [[Sacred 2:Strength|Strength(힘)]] ==
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== [[Sacred 2:Strength|Strength]] ==
  
 
Increases Attack value as well as basic damage for all close range weapons except daggers and mage staffs.
 
Increases Attack value as well as basic damage for all close range weapons except daggers and mage staffs.
  
'''공격능력 +XX
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'''Attack Value +XX
  
 
무기 데미지 +XX'''
 
무기 데미지 +XX'''

Revision as of 04:48, 22 October 2008

Strength

Increases Attack value as well as basic damage for all close range weapons except daggers and mage staffs.

Attack Value +XX

무기 데미지 +XX

Stamina(스테미너)

모든 컴벳아츠의 쿨타임 감소.

Average Combat Art Regeneration Time XXX.X%

Vitality(체력)

체력과 체력 회복류 증가.

Hitpoints(체력) XXX Hitpoints Regeneration(체력회복률) XX.X/s

Dexterity

Increases attack value slightly and defense value significantly. Increases damage dealt by close combat and ranged weapons.

Attack Value +XXX

Defense Value +XXX

Weapon Damage +XXX

Intelligence

Increases the chance that a spell hits the target with full force. Magic staffs and spells will additionally increase the damage output.

Weapon Damage +XXX

Combat Art Damage +XXX

Spell Intensity +XXX

Willpower

Increases resistance against magic spells and additional damage effects (burn, poison, freeze, weaken).

Spell Resistance +XXX