Difference between revisions of "Sacred 2:Combat Discipline"
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* Damage +XX (refer to table below) | * Damage +XX (refer to table below) | ||
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− | {|class="skills" width=" | + | {|class="skills" width="90%" cellspacing="0" |
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|width="105px" align="left"| Skill level | |width="105px" align="left"| Skill level | ||
− | |1||10||20||30||40||50||60||70||style="color:#ffffff;"|75||80||90||100||110||120||130||140|| | + | |1||10||20||30||40||50||60||70||74||style="color:#ffffff;"|75||80||90||100||110||120||130||140||155||170||185||200 |
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− | |class="skillslc" align="left"|Damage | + | |class="skillslc" align="left"|Damage: |
− | |74||313||537||726||889||1030||1153||1261|| | + | |74||313||537||726||889||1030||1153||1261||1301||'''1356'''||1464||1658||1829||1981||2116||2238||2348||2494||2621||2734||2833 |
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+ | <center>{{titlebar|C09709|[[/Full Chart|Click here to see the full table]]}}</center> | ||
Revision as of 10:50, 16 November 2008
Combat Discipline
Increases damage and improves regeneration of Combat Arts that are in a Combo. Also allows up to three Combat Arts in a combo. It should be noted that Combat Arts in a combo do not benefit from Increased Cast Speed from Lore skills.
- Regeneration Time -10%
- Damage +XX (refer to table below)
Skill level | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 74 | 75 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 155 | 170 | 185 | 200 |
Damage: | 74 | 313 | 537 | 726 | 889 | 1030 | 1153 | 1261 | 1301 | 1356 | 1464 | 1658 | 1829 | 1981 | 2116 | 2238 | 2348 | 2494 | 2621 | 2734 | 2833 |
Mastery
- At Level 75 Combat Discpline will allow up to four Combat Arts in a Combo.
- Regeneration Time -20%
- The increase in damage per skill level decreases until level 75 is reached, after which the increase in damage jumps up and increases by a significant amount per level of this skill.
Properties
- Regeneration time bonus stacks with Concentration skill bonus.
- Combat Discipline improves regeneration only for Arts that are in a combo, but you can assign a single Art to a combo to reap the benefits.
- Combat Discipline gives a global damage boost for all Arts, in or out of combo. The bonus increases as you put more skill points in it. To translate the "+ X" into percentage, divide it by 10 (for example "+ 74" is actually a 7,4% increase, apparently rounded up to 8%).
Breakpoints
- Regeneration time bonus is fixed at -10% below level 75 Combat Discipline
- Regeneration time bonus is fixed at -20% above level 75 Combat Discipline
- The damage bonus is increased in steps as shown in the Combat Discipline Full Chart