Difference between revisions of "Sacred:Battle Mage Combat Arts"

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'''[[Battlemage]]'''  [[Combat Arts]]
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'''[[Battle Mage]]'''  [[Combat Arts]]
  
  
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http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/fireball.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/fireball.png
  
This spell conjures the classical fireball, which bursts from the hands of the [[Battlemage]] and causes fire damage to the opponent.
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This spell conjures the classical fireball, which bursts from the hands of the [[Battle Mage]] and causes fire damage to the opponent.
  
 
== [[Flame Skin]] ==
 
== [[Flame Skin]] ==
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/flameskin.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/flameskin.png
  
This spell sets the [[Battlemage]] ablaze. Whoever approaches him will suffer fire damage.
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This spell sets the [[Battle Mage]] ablaze. Whoever approaches him will suffer fire damage.
This also increases the [[Battlemage]]'s protection against arrows. These will catch fire when they get close to the [[Battlemage]] and will deal less damage on impact.
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This also increases the [[Battle Mage]]'s protection against arrows. These will catch fire when they get close to the [[Battle Mage]] and will deal less damage on impact.
  
 
== [[Purgatory]] ==
 
== [[Purgatory]] ==
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/purgatory.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/purgatory.png
  
The [[Battlemage]] conjures a blazing conflagration, which will singe all opponents touching it. This spell is very effective against a large group of slow opponents because the flame will always pursue the opponent closest to it. If there are no opponents, the flame will follow the [[Battlemage]] without causing him any harm.
+
The [[Battle Mage]] conjures a blazing conflagration, which will singe all opponents touching it. This spell is very effective against a large group of slow opponents because the flame will always pursue the opponent closest to it. If there are no opponents, the flame will follow the [[Battle Mage]] without causing him any harm.
  
 
== [[Fire Spiral]] ==
 
== [[Fire Spiral]] ==
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http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/stoneskin.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/stoneskin.png
  
The skin of the [[Battlemage]] will turn hard as rock. This increases the physical resistance and the armor class of the [[Battlemage]] or the targeted ally.
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The skin of the [[Battle Mage]] will turn hard as rock. This increases the physical resistance and the armor class of the [[Battle Mage]] or the targeted ally.
  
 
== [[Petrification]] ==
 
== [[Petrification]] ==
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http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/circleoffear.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/circleoffear.png
  
A protective wall of runes appears around the [[Battlemage]]. Opponents can pass through this barrier, but with extreme difficulty. Therefore, opponents are usually imprisoned within the rune circle or they are prevented from entering it.
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A protective wall of runes appears around the [[Battle Mage]]. Opponents can pass through this barrier, but with extreme difficulty. Therefore, opponents are usually imprisoned within the rune circle or they are prevented from entering it.
  
 
== [[Meteor Storm]] ==
 
== [[Meteor Storm]] ==
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/meteorstorm.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/meteorstorm.png
  
This spell teleports meteorites from orbit and lets them rain on the area where the [[Battlemage]] stands. Opponents who are struck by the glowing pieces of rock suffer damage.
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This spell teleports meteorites from orbit and lets them rain on the area where the [[Battle Mage]] stands. Opponents who are struck by the glowing pieces of rock suffer damage.
  
 
== [[Whirlwind]] ==
 
== [[Whirlwind]] ==
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/whirlwind.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/whirlwind.png
  
The spell creates a roaring whirlwind around the [[Battlemage]]. Close combat fighters might lose their weapons during the fight and ranged combat fighters are unable to hit their target effectively.
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The spell creates a roaring whirlwind around the [[Battle Mage]]. Close combat fighters might lose their weapons during the fight and ranged combat fighters are unable to hit their target effectively.
  
 
== [[Gust of Wind]] ==
 
== [[Gust of Wind]] ==
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/gustofwind.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/gustofwind.png
  
The [[Battlemage]] throws a gust of wind against his opponents. They are knocked back and they suffer damage. Projectiles will not be deflected.
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The [[Battle Mage]] throws a gust of wind against his opponents. They are knocked back and they suffer damage. Projectiles will not be deflected.
  
 
== [[Phase Shift]] ==
 
== [[Phase Shift]] ==
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/phaseshift.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/phaseshift.png
  
This spells enables the [[Battlemage]] to teleport to any destination within his line of sight. This might be useful to escape from a fight. The [[Battlemage]] will be briefly invulnerable once he has cast the spell.
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This spells enables the [[Battle Mage]] to teleport to any destination within his line of sight. This might be useful to escape from a fight. The [[Battle Mage]] will be briefly invulnerable once he has cast the spell.
  
 
== [[Lightning strike|Lightning Strike]] ==
 
== [[Lightning strike|Lightning Strike]] ==
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/lighteningstrike.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/lighteningstrike.png
  
Chain lightning will spring from the hands of the [[Battlemage]]. After hitting the first target, it will continue to jump from enemy to enemy within the vicinity, damaging each in turn.
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Chain lightning will spring from the hands of the [[Battle Mage]]. After hitting the first target, it will continue to jump from enemy to enemy within the vicinity, damaging each in turn.
  
 
== [[Cataract of Agility]] ==
 
== [[Cataract of Agility]] ==
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/cataractofagility.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/cataractofagility.png
  
The agility of the [[Battlemage]] or a targeted ally will be increased for a period of time. This will increase both the speed of attacks and movement speed.
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The agility of the [[Battle Mage]] or a targeted ally will be increased for a period of time. This will increase both the speed of attacks and movement speed.
  
 
== [[Ice Shards]] ==
 
== [[Ice Shards]] ==
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This spell hurls numerous small ice shards towards the opponent in order to damage him.
 
This spell hurls numerous small ice shards towards the opponent in order to damage him.
The area effect of this spell gets wider as it travels further from the [[Battlemage]].
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The area effect of this spell gets wider as it travels further from the [[Battle Mage]].
  
 
== [[Ring of Ice]] ==
 
== [[Ring of Ice]] ==
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http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/waterform.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/waterform.png
  
This spell turns the [[Battlemage]] into pure water for a while. This renders him transparent and he is able to pass opponents in order to leave a dangerous area.
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This spell turns the [[Battle Mage]] into pure water for a while. This renders him transparent and he is able to pass opponents in order to leave a dangerous area.
The opponents will lose sight of the [[Battlemage]] and will no longer be able to target him.
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The opponents will lose sight of the [[Battle Mage]] and will no longer be able to target him.
  
 
== [[Spiritual Healing]] ==
 
== [[Spiritual Healing]] ==
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/spiritualhealing.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/spiritualhealing.png
  
This spell regenerates the life energy of the [[Battlemage]] or the targeted ally.
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This spell regenerates the life energy of the [[Battle Mage]] or the targeted ally.
 
It will also cure poison effects.
 
It will also cure poison effects.
  
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http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/shieldwall.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/shieldwall.png
  
The [[Battlemage]] conjures a wall of shields protecting him from magical and ranged attacks. This spell does not provide any protection during close combat.
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The [[Battle Mage]] conjures a wall of shields protecting him from magical and ranged attacks. This spell does not provide any protection during close combat.
  
 
== [[Ghost Meadow]] ==
 
== [[Ghost Meadow]] ==
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http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/reiki.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Battle%20Mage/reiki.png
  
This ability speeds up the regeneration of life energy for either the [[Battlemage]] or the targeted ally.
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This ability speeds up the regeneration of life energy for either the [[Battle Mage]] or the targeted ally.
  
 
[[Category:Combat Arts]]
 
[[Category:Combat Arts]]

Revision as of 06:30, 9 October 2007

Battle Mage Combat Arts



Fireball

fireball.png

This spell conjures the classical fireball, which bursts from the hands of the Battle Mage and causes fire damage to the opponent.

Flame Skin

flameskin.png

This spell sets the Battle Mage ablaze. Whoever approaches him will suffer fire damage. This also increases the Battle Mage's protection against arrows. These will catch fire when they get close to the Battle Mage and will deal less damage on impact.

Purgatory

purgatory.png

The Battle Mage conjures a blazing conflagration, which will singe all opponents touching it. This spell is very effective against a large group of slow opponents because the flame will always pursue the opponent closest to it. If there are no opponents, the flame will follow the Battle Mage without causing him any harm.

Fire Spiral

firespiral.png

A circle of fire will spread and contract in a pulsating movement. Opponents touching these flames will suffer fire damage.

Stone Skin

stoneskin.png

The skin of the Battle Mage will turn hard as rock. This increases the physical resistance and the armor class of the Battle Mage or the targeted ally.

Petrification

petrification.png

This spell turns opponents into stone for a while. When the stone is shattered, the opponent will turn into dust.

Circle of Fear

circleoffear.png

A protective wall of runes appears around the Battle Mage. Opponents can pass through this barrier, but with extreme difficulty. Therefore, opponents are usually imprisoned within the rune circle or they are prevented from entering it.

Meteor Storm

meteorstorm.png

This spell teleports meteorites from orbit and lets them rain on the area where the Battle Mage stands. Opponents who are struck by the glowing pieces of rock suffer damage.

Whirlwind

whirlwind.png

The spell creates a roaring whirlwind around the Battle Mage. Close combat fighters might lose their weapons during the fight and ranged combat fighters are unable to hit their target effectively.

Gust of Wind

gustofwind.png

The Battle Mage throws a gust of wind against his opponents. They are knocked back and they suffer damage. Projectiles will not be deflected.

Phase Shift

phaseshift.png

This spells enables the Battle Mage to teleport to any destination within his line of sight. This might be useful to escape from a fight. The Battle Mage will be briefly invulnerable once he has cast the spell.

Lightning Strike

lighteningstrike.png

Chain lightning will spring from the hands of the Battle Mage. After hitting the first target, it will continue to jump from enemy to enemy within the vicinity, damaging each in turn.

Cataract of Agility

cataractofagility.png

The agility of the Battle Mage or a targeted ally will be increased for a period of time. This will increase both the speed of attacks and movement speed.

Ice Shards

iceshards.png

This spell hurls numerous small ice shards towards the opponent in order to damage him. The area effect of this spell gets wider as it travels further from the Battle Mage.

Ring of Ice

ringofice.png

This spell conjures a spiked ring made of ice. The sharp-edged ice crystals will slow down opponents and inflict damage.

Water Form

waterform.png

This spell turns the Battle Mage into pure water for a while. This renders him transparent and he is able to pass opponents in order to leave a dangerous area. The opponents will lose sight of the Battle Mage and will no longer be able to target him.

Spiritual Healing

spiritualhealing.png

This spell regenerates the life energy of the Battle Mage or the targeted ally. It will also cure poison effects.

Shield Wall

shieldwall.png

The Battle Mage conjures a wall of shields protecting him from magical and ranged attacks. This spell does not provide any protection during close combat.

Ghost Meadow

ghostmeadow.png

The spell increases the regeneration rate of spells.

Reiki

reiki.png

This ability speeds up the regeneration of life energy for either the Battle Mage or the targeted ally.