Difference between revisions of "Sacred 2:Dual wield"

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* Ranged weapons cannot be used in Dual Wield mode.
 
* Ranged weapons cannot be used in Dual Wield mode.
  
* Dual Wield will '''not''' unlock weapon attributes that require a weapon skill (''like "Attack speed (Sword Weapons)''). To get those, it is necessary to have their respective weapon skill.
+
* Dual Wield will '''not''' unlock weapon attributes that require a weapon skill (''like "Attack speed (Sword Weapons)"''). To get those, it is necessary to have their respective weapon skill.
 
 
* "Item Level Without Penalty" reduces the speed penalties for equipping high-level weapons, it doesn't allow equipping weapons above certain threshold (which depends on character level)
 
  
 +
* "Item Level Without Penalty" reduces the speed penalties for equipping high-level weapons, it doesn't allow equipping weapons above certain threshold (which depends on character level).
  
 
====Breakpoints====
 
====Breakpoints====

Revision as of 07:51, 27 January 2009

dualwield.gif Dual Wield

Grants the ability to wield two one-handed weapons. Both the chance to hit with each weapon and the Attack Speed are increased. This skill will replace similar effects from other weapon skills. It will also be easier to use higher-level offhand weapons.

  • Attack Value +X
  • Attack Speed +Y%
  • Item level without penalty Z


Skill level 1 10 20 30 40 50 60 70 74 75 80 90 100 110 120 130 140 155 170 185 200
Attack Value: 9 41 71 96 118 137 153 168 173 180 195 221 243 264 282 298 313 332 349 364 377
Attack Speed, +%: 1,9 8,3 14,3 19,2 23,7 27,3 30,7 33,5 34,7 36 39 44,2 48,7 52,7 56,4 59,5 62,5 66,5 69,9 72,9 75,5
Double Hit, +%: - - - - - - - - - 23 24,5 27,1 29,3 31,4 33,2 34,8 36,3 38,2 39,9 41,4 42,7


lsTitle.png
rsTitle.png


Mastery

  • Grants the chance to land double hits.


Properties

  • The Attack, Speed and Item level bonuses will apply only if you are already holding both weapons. Otherwise the weapons will display the relevant penalties, if they exist (and if you don't have the weapon's specific skill).
  • Ranged weapons cannot be used in Dual Wield mode.
  • Dual Wield will not unlock weapon attributes that require a weapon skill (like "Attack speed (Sword Weapons)"). To get those, it is necessary to have their respective weapon skill.
  • "Item Level Without Penalty" reduces the speed penalties for equipping high-level weapons, it doesn't allow equipping weapons above certain threshold (which depends on character level).

Breakpoints

  • Item level without penalty is increased by one for every two skill points spent, starting at character level value. It is capped at 250.