Difference between revisions of "Sacred 2:Baneful Smite"

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m (Reverted edits by DGDobrev (Talk); changed back to last version by Pugi)
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* '''[[Sacred 2:Chain|Chain]]''' - Chance for chain lightning. (80% + 0.1% per CA level chance)
 
* '''[[Sacred 2:Chain|Chain]]''' - Chance for chain lightning. (80% + 0.1% per CA level chance)
 
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== Native Elemental Damage Type==
 
Combat art damage type: Physical + Magic
 
  
 
==Skills==
 
==Skills==
 
The following skills will affect this combat art:
 
The following skills will affect this combat art:
* Celestial Magic Lore - improves combat art damage, critical chance and casting speed
+
* ...
* Celestial Magic Focus - improves regeneration time and increases the maximum combat art level
+
* ...
* Concentration - directly reduces regeneration time for this skill
+
* ...
 
* ...
 
* ...
 
* ...
 
* ...
 +
 +
  
 
== Usage Strategies ==
 
== Usage Strategies ==
Baneful smite has very long range, which a player should learn to utilize to the best of his ability. It should be used against small groups of enemies (2-6). You can improve it with the "Chain" mod to strike 2 targets in close proximity for full damage.
+
...
 +
 
 +
 
  
 
== Pros and Cons ==
 
== Pros and Cons ==
 
Pros
 
Pros
* Very long combat art range
+
*...
* Always hits, as long as you click an enemy
+
*...
* Good damage for a primary combat art
 
* Can be modded to strike 2 targets for full damage without missing
 
 
Cons
 
Cons
* Very difficult to balance damage and regeneration time
+
*...
* Damage is relatively low compared to similar skills of other casters
+
*...
 +
 
  
 
== Stats Chart ==
 
== Stats Chart ==

Revision as of 16:04, 14 March 2009

Sera_6.gif A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the enemy. It may be further modified to become chain lightning.


Aspect

Sera_AspS_02.png - Celestial Magic

Modifications

MODicons_12.gif Bronze
  • Laggard - Slows the target down. (30% + 0.2% per CA level reduced movement speed)
  • Disarm - Opponent temporarily loses his weapon. (50% chance)

MODicons_10.gif Silver
  • Potential - Increase the chance that the damage will have a lasting effect on the target. (29.7% + 0.3% per CA level chance)
  • Confuse - Reduces the target's attack value. (150 + 2 per CA level reduced)

MODicons_08.gif Gold
  • Electrocute - The magic damage will definitely induce it's secondary effect. (49 + 24.5 per CA level magic damage over time (+damage modifiers) / same amout as direct magic damage)
  • Chain - Chance for chain lightning. (80% + 0.1% per CA level chance)

Skills

The following skills will affect this combat art:

  • ...
  • ...
  • ...
  • ...
  • ...


Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


banefulsmite-1.jpg

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