Difference between revisions of "Sacred 2:Deathly Spears"
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | |width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> | ||
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− | * '''Jab ''' - Adds an additional attacks( | + | * '''Jab ''' - Adds an additional attacks(Jab will add 1 extra attack at CA level 1-15 you will get 2 waves, at CA level 16 Deadly Spears will have 3 waves, at CA level 42 with Jab you will have 4 waves of spikes and continues to add extra attacks every 20 CA levels after level 42.) |
* '''Wounding ''' - Chance of causing an open wound/bleeding damage over time. (35% + 0.2% per CA level chance) | * '''Wounding ''' - Chance of causing an open wound/bleeding damage over time. (35% + 0.2% per CA level chance) |
Revision as of 18:10, 21 May 2009
AspectModifications
SkillsThe following skills will affect this combat art:
Usage StrategiesDeadly Spears makes an excelent area of effect attack(aoe). It can be used in combos with Fiery Ember, Icy Evanescence and Charged Grid. The Jab mod will increase its effectiveness as an aoe attack as well as a single target boss attack. The extra waves of jab can continue to go off after you have cast deadly spears and you can use other CA's while it is in effect. Pros and ConsPros
Cons
Stats Chart |
PICTURE HERE
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