Difference between revisions of "Sacred 2:Combat Alert"

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(lvl 1-2 stats)
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|Increases the attack/defense value, and damage. Can be modded for additional attack or defence, healing, affect party members or turn into a buff.  
 
|Increases the attack/defense value, and damage. Can be modded for additional attack or defence, healing, affect party members or turn into a buff.  
 
|}
 
|}
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{|width="100%"
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|width="25%" valign="top"|
 
==Aspect==
 
==Aspect==
 
http://www.sacredwiki.org/images/Sacred_2/Aspects/TG_Asp_01.png - '''[[Sacred 2:Devout Guardian|Devout Guardian]]'''
 
http://www.sacredwiki.org/images/Sacred_2/Aspects/TG_Asp_01.png - '''[[Sacred 2:Devout Guardian|Devout Guardian]]'''
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|width="75%" valign="top"|
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==Innate Abilities (Lvl 1)==
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* Cooldown: 15.0s
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* Damage: 15-15
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* Close Combat Attack Value: +50.0%
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* Defense Value: +25.0%
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* Duration: 15.2s
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|}
  
 
== Modifications ==
 
== Modifications ==
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== Stats Chart ==
 
== Stats Chart ==
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{|class="skills"
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|-class="skillsth" align="center"
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!Level
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!Regeneration Time
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!Cooldown
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!Damage
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!Close Combat Attack Value
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!Defense Value
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!Duration
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|-align="center"
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|class="skillslc"|1
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| 6.8s
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| 15.0s
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| 15-15
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| +50.0%
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| +25.0%
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| 15.2s
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|-align="center"
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|class="skillslc"|2
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| 9.2s
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| 15.0s
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| 16-16
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| +60.0%
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| +30.0%
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| 15.4s
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|}
  
 
|valign="top"|
 
|valign="top"|

Revision as of 23:20, 2 June 2009

04.gif Increases the attack/defense value, and damage. Can be modded for additional attack or defence, healing, affect party members or turn into a buff.

Aspect

TG_Asp_01.png - Devout Guardian

Innate Abilities (Lvl 1)

  • Cooldown: 15.0s
  • Damage: 15-15
  • Close Combat Attack Value: +50.0%
  • Defense Value: +25.0%
  • Duration: 15.2s

Modifications

MODicons_12.gif Bronze
  • Assault - Doubles attack bonus to all weapons. (20% + 5% per CA level increased attack value)
  • Barricade - Adds a defensive bonus equal to the current attack bonus. (20% + 5% per CA level increased defense value)

MODicons_10.gif Silver
  • Riposte - Melee damage reflection. (50% + 4% per CA level chance with significant diminishing rates of return)
  • Repair - Healing. (4hp/s + 4hp/s per CA level healed)

MODicons_08.gif Gold
  • Party Protection - Extends the benefit to party members. (40% + 0.2% per CA level effectiveness to party members)
  • Permanent - Converts Combat Alert into a buff called Battle Aura, reduces the bonuses to ~1/2 of their CA levels. (All values halfed except for Repair modification, which goes to 2.5hp/s + 2.5hp/s per CA level)

Skills

The following skills will affect this combat art:

Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart

Level Regeneration Time Cooldown Damage Close Combat Attack Value Defense Value Duration
1 6.8s 15.0s 15-15 +50.0% +25.0% 15.2s
2 9.2s 15.0s 16-16 +60.0% +30.0% 15.4s


PICTURE HERE