Difference between revisions of "Sacred:Daemon"

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http://i208.photobucket.com/albums/bb92/Veldwin/050227_sacred_underworld_an.jpg
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http://i208.photobucket.com/albums/bb92/Veldwin/daemon2.jpg
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The Daemon is a creature of the underworld, a sinister and eerie character. She musters dark magic and she is able to transform into several types and shapes of demons. Each shape allows the Daemon a different style of attack, usually in combination with an additional magic ability. All demon types are apt close combat fighters who prefer to wield demonic swords. However, the Daemon will be able to wield any weapon in close combat. The Daemon can be played as a powerful close combat fighter using enhancing auras or she can be played as an equally powerfull sorceress.
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<b>Soaring Daemon</b>
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<br>
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The Daemon can fly for a period of time. This will increase her speed as well. Her defense value is increased
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Descent</b>
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<br>
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The Daemon performs a nose-dive while in Soaring Daemon form and will hurtle into an enemy, inflicting increased damage. Additionally, this special will cause damage within a limited area.
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<b>Battle Daemon</b>
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<br>
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The Daemon develops white particle hair and receives a ghostly white aura. During a fight the Daemon has to complete her current attack motion before she will recognize new orders. Her attack value rises and both physical damage and physical resistance are greatly increased.
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<b>Assail</b>
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<br>
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The Daemon executes several hits in a rapid sequence while she is in Battle Daemon form.
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<b>Fire Daemon</b>
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<br>
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The Daemon develops red particle hair and receives a ghostly red aura. A portion of physical damage will be changed to fire damage and fire resistance will increase significantly.
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<b>Wall of Flames</b>
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<br>
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The Fire Daemon throws a fireball which becomes a sheet of burning, consuming flame on impact.
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<b>Poison Daemon</b>
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<br>
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The Daemon develops green particle hair and receives a ghostly green aura. A portion of physical damage will be changed to poison damage and poison resistance will increase significantly.
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<b>Poison Ring</b>
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<br>
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The Poison Daemon emits a poisonous ring, which spreads evenly in all directions. All nearby opponents are poisoned. The poisonous cloud will disperse after a short period
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<b>Energy Daemon</b>
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<br>
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The Daemon develops blue particle hair and receives a ghostly blue aura. A portion of physical damage will be changed to magic damage and magic resistance will increase significantly.
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<b>Charged Bolts</b>
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<br>
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The Energy Daemon throws several statically charged lightning bolts (depending on the level of the ability).
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<b>Infernal Power</b>
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<br>
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The Daemon’s equipped weapon is set ablaze. If a shield is equipped, it will also ignite. The attack value will increase considerably and the Daemon will inflict additional fire damage.
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<b>Hell Sphere</b>
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<br>
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The Daemon summons a blazing sphere, which will emit fire bolts towards her opponents.
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<b>Blazing Disc</b>
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<br>The Daemon hurls a blazing disc towards an opponent. The disc will follow the Daemon and will zigzag about. Whenever enemies approach, it will attack them.
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<b>Call of Death</b>
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<br>
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This spell will summon the souls of the deceased in order to strengthen the Daemon. Each additional soul will enable the Daemon to inflict extra damage. The effect will subside when there are no more souls available.
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<b>Tentacles</b>
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<br>
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This spell will create an aura. If an opponent dies within the range of the aura, a blood-soaked tentacle will rise from the ground. These tentacles will suck the life from any enemies which are within their range.
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<b>Abysmal Choir</b>
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<br>
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All nearby opponents are slowed down and they will sustain moderate damage. Slain or grey enemies will explode in a black cloud of death.
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<b>Dread</b>
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<br>
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The attack and defense values of all nearby enemies decrease considerably.
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http://i208.photobucket.com/albums/bb92/Veldwin/daemon2.jpg
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http://i208.photobucket.com/albums/bb92/Veldwin/050227_sacred_underworld_an.jpg

Revision as of 18:43, 26 September 2007

daemon2.jpg

The Daemon is a creature of the underworld, a sinister and eerie character. She musters dark magic and she is able to transform into several types and shapes of demons. Each shape allows the Daemon a different style of attack, usually in combination with an additional magic ability. All demon types are apt close combat fighters who prefer to wield demonic swords. However, the Daemon will be able to wield any weapon in close combat. The Daemon can be played as a powerful close combat fighter using enhancing auras or she can be played as an equally powerfull sorceress.

Soaring Daemon
The Daemon can fly for a period of time. This will increase her speed as well. Her defense value is increased

Descent
The Daemon performs a nose-dive while in Soaring Daemon form and will hurtle into an enemy, inflicting increased damage. Additionally, this special will cause damage within a limited area.

Battle Daemon
The Daemon develops white particle hair and receives a ghostly white aura. During a fight the Daemon has to complete her current attack motion before she will recognize new orders. Her attack value rises and both physical damage and physical resistance are greatly increased.

Assail
The Daemon executes several hits in a rapid sequence while she is in Battle Daemon form.

Fire Daemon
The Daemon develops red particle hair and receives a ghostly red aura. A portion of physical damage will be changed to fire damage and fire resistance will increase significantly.

Wall of Flames
The Fire Daemon throws a fireball which becomes a sheet of burning, consuming flame on impact.

Poison Daemon
The Daemon develops green particle hair and receives a ghostly green aura. A portion of physical damage will be changed to poison damage and poison resistance will increase significantly.

Poison Ring
The Poison Daemon emits a poisonous ring, which spreads evenly in all directions. All nearby opponents are poisoned. The poisonous cloud will disperse after a short period

Energy Daemon
The Daemon develops blue particle hair and receives a ghostly blue aura. A portion of physical damage will be changed to magic damage and magic resistance will increase significantly.

Charged Bolts
The Energy Daemon throws several statically charged lightning bolts (depending on the level of the ability).

Infernal Power
The Daemon’s equipped weapon is set ablaze. If a shield is equipped, it will also ignite. The attack value will increase considerably and the Daemon will inflict additional fire damage.

Hell Sphere
The Daemon summons a blazing sphere, which will emit fire bolts towards her opponents.

Blazing Disc
The Daemon hurls a blazing disc towards an opponent. The disc will follow the Daemon and will zigzag about. Whenever enemies approach, it will attack them.

Call of Death
This spell will summon the souls of the deceased in order to strengthen the Daemon. Each additional soul will enable the Daemon to inflict extra damage. The effect will subside when there are no more souls available.

Tentacles
This spell will create an aura. If an opponent dies within the range of the aura, a blood-soaked tentacle will rise from the ground. These tentacles will suck the life from any enemies which are within their range.

Abysmal Choir
All nearby opponents are slowed down and they will sustain moderate damage. Slain or grey enemies will explode in a black cloud of death.

Dread
The attack and defense values of all nearby enemies decrease considerably.




050227_sacred_underworld_an.jpg