Difference between revisions of "Sacred:Trade Window"

From SacredWiki
Jump to navigation Jump to search
(New page: The Trade Window is a special feature available in Multiplayer games. It allows players to exchange items securely, without the need to drop them on the ground. Similar to the [[M...)
 
Line 3: Line 3:
 
Similar to the [[Merchant]] shopping screen, two small areas open – one for each player involved. Each player may then place whatever items desired to be exchanged in their area. Once a player is satisfied that the items in both areas represent a  "fair" trade, he may click the "OK" button below his area, and it will become green. Until both players have agreed, and both OK buttons are green, nothing will be exchanged.
 
Similar to the [[Merchant]] shopping screen, two small areas open – one for each player involved. Each player may then place whatever items desired to be exchanged in their area. Once a player is satisfied that the items in both areas represent a  "fair" trade, he may click the "OK" button below his area, and it will become green. Until both players have agreed, and both OK buttons are green, nothing will be exchanged.
  
Whenever any item is added or removed from ''either'' area, either player's OK is revoked; thus you cannot be ''robbed'' by accepting a trade, and then having your trading partner remove an item and accept the trade. In such a case, you must re-accept the exchange.
+
Whenever any item is added or removed from ''either'' area, both player's OKs are revoked; thus you cannot be ''robbed'' by accepting a trade, and then having your trading partner remove an item and accept the trade. In such a case, you must re-accept the exchange.

Revision as of 03:26, 9 November 2007

The Trade Window is a special feature available in Multiplayer games. It allows players to exchange items securely, without the need to drop them on the ground.

Similar to the Merchant shopping screen, two small areas open – one for each player involved. Each player may then place whatever items desired to be exchanged in their area. Once a player is satisfied that the items in both areas represent a "fair" trade, he may click the "OK" button below his area, and it will become green. Until both players have agreed, and both OK buttons are green, nothing will be exchanged.

Whenever any item is added or removed from either area, both player's OKs are revoked; thus you cannot be robbed by accepting a trade, and then having your trading partner remove an item and accept the trade. In such a case, you must re-accept the exchange.