Difference between revisions of "Sacred:Wounds Increase Damage Dealt"
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The [[Wounds Increase Damage Dealt]]: +XX% modifier found on some equipment amplifies the damage your character can inflict, ased upon the amount of injury you have received. The smaller percentage of full life your character has, the greater damage you will do. | The [[Wounds Increase Damage Dealt]]: +XX% modifier found on some equipment amplifies the damage your character can inflict, ased upon the amount of injury you have received. The smaller percentage of full life your character has, the greater damage you will do. | ||
− | Often, | + | Often, [[Each hit drains own life energy|Drains own Life Energy (sometimes called '''Pain''')]] and [[Each hit draws life from opponent|Life Leech]] will be used in conjunction with [[Wounds Increase Damage Dealt|WIDD]] to amplify damage even more. This treatise on '''[[How To Add Widd to Your Build, Best Damage Mod in Sacred|Adding WIDD to your Builds]]''' goes into much greater detail. |
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+ | [[Category:Item Modifiers]] |
Revision as of 01:01, 11 November 2007
The Wounds Increase Damage Dealt: +XX% modifier found on some equipment amplifies the damage your character can inflict, ased upon the amount of injury you have received. The smaller percentage of full life your character has, the greater damage you will do.
Often, Drains own Life Energy (sometimes called Pain) and Life Leech will be used in conjunction with WIDD to amplify damage even more. This treatise on Adding WIDD to your Builds goes into much greater detail.