Difference between revisions of "Sacred:Sacred Terms translated"
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== Classes == | == Classes == | ||
; [[Battlemage]] | ; [[Battlemage]] | ||
− | : | + | : Fr : Mage de Bataille |
; [[Daemon]] | ; [[Daemon]] | ||
− | : | + | : Fr : Démone |
; [[Dark Elf]] | ; [[Dark Elf]] | ||
− | : | + | : Fr : Elf Noir |
; [[Dwarf]] | ; [[Dwarf]] | ||
− | : | + | : Fr : Nain |
; [[Gladiator]] | ; [[Gladiator]] | ||
− | : | + | : Fr : Gladiateur |
; [[Seraphim]] | ; [[Seraphim]] | ||
− | : | + | : Fr : Séraphine |
; [[Vampiress]] | ; [[Vampiress]] | ||
− | : | + | : Fr : Vampire |
; [[Wood Elf]] | ; [[Wood Elf]] | ||
− | : | + | : Fr : Elfe sylvaine |
== Combat Arts == | == Combat Arts == |
Revision as of 15:14, 28 September 2007
Classes
- Battlemage
- Fr : Mage de Bataille
- Daemon
- Fr : Démone
- Dark Elf
- Fr : Elf Noir
- Dwarf
- Fr : Nain
- Gladiator
- Fr : Gladiateur
- Seraphim
- Fr : Séraphine
- Vampiress
- Fr : Vampire
- Wood Elf
- Fr : Elfe sylvaine
Combat Arts
Battlemage
Skills
- Axe Lore
- Fr : Maîtrise de la hache
- Ballistics
- Fr : Ballistiques
- Disarm
- Fr : désarmer
- Earth Magic
- Fr : Magie de la terre
- Trap Lore
- Fr : Maîtrise des pièges
- Unarmed Combat
- Fr : Combat à mains nues
===Ranged Combat=== Improves abilities for ranged combat ===Fire Magic=== Improves the regeneration rate and the casting time of fire magic ''Available for : [[Battlemage]]'' ===Trading=== Traders will offer their goods cheaper and are more likely to offer special items ''Available for : All classes except [[Daemon]]'' ===Celestial Magic=== Improves the regeneration rate and the casting time of the Seraphim´s celestial magic ''Available for : [[Seraphim]]'' ===Dwarven Lore=== TBC ''Available for : [[Dwarf]]'' ===Blade Combat=== Increases the speed and effectiveness of attacks with Dark Elven blade weapons ''Available for : [[Dark Elf]]'' ===Constitution=== Increases life energy and improves its regeneration rate ===Concentration=== Improves the regeneration rate of all combat arts ===Air Magic=== Improves the regeneration rate and the casting time of air magic ''Available for : [[Battlemage]]'' ===Magic Lore=== Increases the damage dealt by all types of magic ===Meditation=== Improves the regeneration rate for all spells ===Moon Magic=== Improves the regeneration rate and the casting time of the Wood Elf´s moon magic ''Available for : [[Wood Elf]]'' ===Parrying=== Attacks can be parried (deflected) with weapons and shields ===Horse Riding=== Enables the riding of superior horses ===Armor=== Increases armor class and decreases encumbrance caused by armor ===Forging=== TBC ''Available for : [[Dwarf]]'' ===Long-handled Weapons=== Increases the speed and effectiveness of attacks with polearms ===Sword Lore=== Increases the speed and effectiveness of attacks with swords ===Vampirism=== Improves the regeneration rate for vampire skills. The vampire suffers less damage during the day ===Weapon Lore=== Opponents suffer more damage from close and ranged combat attacks ===Weapon Technology=== TBC ''Available for : [[Dwarf]]'' ===Water Magic=== Improves the regeneration rate and the casting time of water magic ''Available for : [[Battlemage]]'' ===Agility=== Increases defense and attack values during combat ===Dwarven Lore=== TBC ''Available for : [[Dwarf]]'' ===Dual Wield=== Enables the wielding of two weapons during combat, increases attack value and speed