Difference between revisions of "Sacred 2:How is a character's unarmed damage calculated?"
(Created page with "It all starts in '''blueprint.txt'''. There is a bonus called '''crbonus_damage_phy'''. <pre> newBonus = { -- name = "crbonus_damage_phy", rating = 0, basedonskill = "SKI...") |
(Add references) |
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The generic formula for blueprint bonuses is: | The generic formula for blueprint bonuses is: | ||
− | <blockquote>ValueOfBonus = FLOOR((FLOOR | + | <blockquote>ValueOfBonus = FLOOR((FLOOR((ValueAt200 - ValueAt0) * (1 / 200) * CreatureOrItemLevel) + ValueAt0) * Intensity * 0.001)</blockquote> |
For the unarmed damage, there are no additional operations to perform: | For the unarmed damage, there are no additional operations to perform: | ||
Line 84: | Line 84: | ||
We can adapt and simplify the formula like so: | We can adapt and simplify the formula like so: | ||
− | <blockquote>UnarmedDamage = FLOOR((FLOOR | + | <blockquote>UnarmedDamage = FLOOR((FLOOR((ValueAt200 - ValueAt0) * (1 / 200) * CharacterLevel) + ValueAt0) * Intensity * 0.001)</blockquote> |
− | <blockquote>UnarmedDamage = FLOOR((FLOOR | + | <blockquote>UnarmedDamage = FLOOR((FLOOR((371 - 24) * (1 / 200) * CharacterLevel) + 24) * Intensity * 0.001)</blockquote> |
− | <blockquote>UnarmedDamage = FLOOR((FLOOR(( | + | <blockquote>UnarmedDamage = FLOOR((FLOOR(347 * (1 / 200) * CharacterLevel) + 24) * Intensity * 0.001)</blockquote> |
<blockquote>UnarmedDamage = FLOOR((FLOOR(1.735 * CharacterLevel) + 24) * Intensity * 0.001)</blockquote> | <blockquote>UnarmedDamage = FLOOR((FLOOR(1.735 * CharacterLevel) + 24) * Intensity * 0.001)</blockquote> | ||
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| 200 || 148 || 148 || 129 || 148 || 148 || 148 || 148 | | 200 || 148 || 148 || 129 || 148 || 148 || 148 || 148 | ||
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+ | |||
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+ | == References == | ||
+ | * https://darkmatters.org/forums/index.php?/topic/18511-how-is-sacred-2-weapon-damage-calculated/&do=findComment&comment=7146103 | ||
+ | * https://darkmatters.org/forums/index.php?/topic/18511-how-is-sacred-2-weapon-damage-calculated/&do=findComment&comment=7144874 | ||
+ | * https://darkmatters.org/forums/index.php?/topic/18511-how-is-sacred-2-weapon-damage-calculated/&do=findComment&comment=7146000 |
Latest revision as of 18:02, 26 September 2024
It all starts in blueprint.txt. There is a bonus called crbonus_damage_phy.
newBonus = { -- name = "crbonus_damage_phy", rating = 0, basedonskill = "SKILL_INVALID", type = "BONUS_WEAPONDAMAGERANGE", spez = "DMG_PHYS", spez2 = "", usagebits = 65535, minconstraints = {1,0,0}, difficultyvaluerange0 = {0,24,371}, difficultyvaluerange1 = {1,24,371}, difficultyvaluerange2 = {2,24,371}, difficultyvaluerange3 = {3,24,371}, difficultyvaluerange4 = {4,24,371}, } mgr.createBonus(27, newBonus);
In creatures.txt, each character receives this bonus at a different "intensity" value. Actually, all characters receive this bonus at 400 intensity, except the High Elf, who receives this bonus at 350 intensity.
The Dragon Mage:
mgr.addCreatureBonus( 1949, { intensity = 400, bonus = 27, })
The Dryad:
mgr.addCreatureBonus( 94, { intensity = 400, bonus = 27, })
The High Elf:
mgr.addCreatureBonus( 209, { intensity = 350, bonus = 27, })
The Inquisitor:
mgr.addCreatureBonus( 51, { intensity = 400, bonus = 27, })
The Seraphim:
mgr.addCreatureBonus( 1, { intensity = 400, bonus = 27, })
The Shadow Warrior:
mgr.addCreatureBonus( 93, { intensity = 400, bonus = 27, })
The Temple Guardian:
mgr.addCreatureBonus( 210, { intensity = 400, bonus = 27, })
TODO Guide on how to interpret blueprint bonuses.
The generic formula for blueprint bonuses is:
ValueOfBonus = FLOOR((FLOOR((ValueAt200 - ValueAt0) * (1 / 200) * CreatureOrItemLevel) + ValueAt0) * Intensity * 0.001)
For the unarmed damage, there are no additional operations to perform:
UnarmedDamage = ValueOfBonus
We can adapt and simplify the formula like so:
UnarmedDamage = FLOOR((FLOOR((ValueAt200 - ValueAt0) * (1 / 200) * CharacterLevel) + ValueAt0) * Intensity * 0.001)
UnarmedDamage = FLOOR((FLOOR((371 - 24) * (1 / 200) * CharacterLevel) + 24) * Intensity * 0.001)
UnarmedDamage = FLOOR((FLOOR(347 * (1 / 200) * CharacterLevel) + 24) * Intensity * 0.001)
UnarmedDamage = FLOOR((FLOOR(1.735 * CharacterLevel) + 24) * Intensity * 0.001)
By using the formula, we can fill in the following table:
Character level | Unarmed damage | ||||||
Dragon Mage | Dryad | High Elf | Inquisitor | Seraphim | Shadow Warrior | Temple Guardian | |
1 | 10 | 10 | 8 | 10 | 10 | 10 | 10 |
2 | 10 | 10 | 9 | 10 | 10 | 10 | 10 |
3 | 11 | 11 | 10 | 11 | 11 | 11 | 11 |
4 | 12 | 12 | 10 | 12 | 12 | 12 | 12 |
5 | 12 | 12 | 11 | 12 | 12 | 12 | 12 |
6 | 13 | 13 | 11 | 13 | 13 | 13 | 13 |
7 | 14 | 14 | 12 | 14 | 14 | 14 | 14 |
8 | 14 | 14 | 12 | 14 | 14 | 14 | 14 |
9 | 15 | 15 | 13 | 15 | 15 | 15 | 15 |
10 | 16 | 16 | 14 | 16 | 16 | 16 | 16 |
11 | 17 | 17 | 15 | 17 | 17 | 17 | 17 |
12 | 17 | 17 | 15 | 17 | 17 | 17 | 17 |
13 | 18 | 18 | 16 | 18 | 18 | 18 | 18 |
14 | 19 | 19 | 16 | 19 | 19 | 19 | 19 |
15 | 20 | 20 | 17 | 20 | 20 | 20 | 20 |
16 | 20 | 20 | 17 | 20 | 20 | 20 | 20 |
17 | 21 | 21 | 18 | 21 | 21 | 21 | 21 |
18 | 22 | 22 | 19 | 22 | 22 | 22 | 22 |
19 | 22 | 22 | 19 | 22 | 22 | 22 | 22 |
20 | 23 | 23 | 20 | 23 | 23 | 23 | 23 |
21 | 24 | 24 | 21 | 24 | 24 | 24 | 24 |
22 | 24 | 24 | 21 | 24 | 24 | 24 | 24 |
23 | 25 | 25 | 22 | 25 | 25 | 25 | 25 |
24 | 26 | 26 | 22 | 26 | 26 | 26 | 26 |
25 | 26 | 26 | 23 | 26 | 26 | 26 | 26 |
26 | 27 | 27 | 24 | 27 | 27 | 27 | 27 |
27 | 28 | 28 | 24 | 28 | 28 | 28 | 28 |
28 | 28 | 28 | 25 | 28 | 28 | 28 | 28 |
29 | 29 | 29 | 25 | 29 | 29 | 29 | 29 |
30 | 30 | 30 | 26 | 30 | 30 | 30 | 30 |
31 | 30 | 30 | 26 | 30 | 30 | 30 | 30 |
32 | 31 | 31 | 27 | 31 | 31 | 31 | 31 |
33 | 32 | 32 | 28 | 32 | 32 | 32 | 32 |
34 | 32 | 32 | 28 | 32 | 32 | 32 | 32 |
35 | 33 | 33 | 29 | 33 | 33 | 33 | 33 |
36 | 34 | 34 | 30 | 34 | 34 | 34 | 34 |
37 | 35 | 35 | 30 | 35 | 35 | 35 | 35 |
38 | 35 | 35 | 31 | 35 | 35 | 35 | 35 |
39 | 36 | 36 | 31 | 36 | 36 | 36 | 36 |
40 | 37 | 37 | 32 | 37 | 37 | 37 | 37 |
41 | 38 | 38 | 33 | 38 | 38 | 38 | 38 |
42 | 38 | 38 | 33 | 38 | 38 | 38 | 38 |
43 | 39 | 39 | 34 | 39 | 39 | 39 | 39 |
44 | 40 | 40 | 35 | 40 | 40 | 40 | 40 |
45 | 40 | 40 | 35 | 40 | 40 | 40 | 40 |
46 | 41 | 41 | 36 | 41 | 41 | 41 | 41 |
47 | 42 | 42 | 36 | 42 | 42 | 42 | 42 |
48 | 42 | 42 | 37 | 42 | 42 | 42 | 42 |
49 | 43 | 43 | 38 | 43 | 43 | 43 | 43 |
50 | 44 | 44 | 38 | 44 | 44 | 44 | 44 |
51 | 44 | 44 | 39 | 44 | 44 | 44 | 44 |
52 | 45 | 45 | 39 | 45 | 45 | 45 | 45 |
53 | 46 | 46 | 40 | 46 | 46 | 46 | 46 |
54 | 46 | 46 | 40 | 46 | 46 | 46 | 46 |
55 | 47 | 47 | 41 | 47 | 47 | 47 | 47 |
56 | 48 | 48 | 42 | 48 | 48 | 48 | 48 |
57 | 48 | 48 | 42 | 48 | 48 | 48 | 48 |
58 | 49 | 49 | 43 | 49 | 49 | 49 | 49 |
59 | 50 | 50 | 44 | 50 | 50 | 50 | 50 |
60 | 51 | 51 | 44 | 51 | 51 | 51 | 51 |
61 | 51 | 51 | 45 | 51 | 51 | 51 | 51 |
62 | 52 | 52 | 45 | 52 | 52 | 52 | 52 |
63 | 53 | 53 | 46 | 53 | 53 | 53 | 53 |
64 | 54 | 54 | 47 | 54 | 54 | 54 | 54 |
65 | 54 | 54 | 47 | 54 | 54 | 54 | 54 |
66 | 55 | 55 | 48 | 55 | 55 | 55 | 55 |
67 | 56 | 56 | 49 | 56 | 56 | 56 | 56 |
68 | 56 | 56 | 49 | 56 | 56 | 56 | 56 |
69 | 57 | 57 | 50 | 57 | 57 | 57 | 57 |
70 | 58 | 58 | 50 | 58 | 58 | 58 | 58 |
71 | 58 | 58 | 51 | 58 | 58 | 58 | 58 |
72 | 59 | 59 | 51 | 59 | 59 | 59 | 59 |
73 | 60 | 60 | 52 | 60 | 60 | 60 | 60 |
74 | 60 | 60 | 53 | 60 | 60 | 60 | 60 |
75 | 61 | 61 | 53 | 61 | 61 | 61 | 61 |
76 | 62 | 62 | 54 | 62 | 62 | 62 | 62 |
77 | 62 | 62 | 54 | 62 | 62 | 62 | 62 |
78 | 63 | 63 | 55 | 63 | 63 | 63 | 63 |
79 | 64 | 64 | 56 | 64 | 64 | 64 | 64 |
80 | 64 | 64 | 56 | 64 | 64 | 64 | 64 |
81 | 65 | 65 | 57 | 65 | 65 | 65 | 65 |
82 | 66 | 66 | 58 | 66 | 66 | 66 | 66 |
83 | 67 | 67 | 58 | 67 | 67 | 67 | 67 |
84 | 67 | 67 | 59 | 67 | 67 | 67 | 67 |
85 | 68 | 68 | 59 | 68 | 68 | 68 | 68 |
86 | 69 | 69 | 60 | 69 | 69 | 69 | 69 |
87 | 69 | 69 | 60 | 69 | 69 | 69 | 69 |
88 | 70 | 70 | 61 | 70 | 70 | 70 | 70 |
89 | 71 | 71 | 62 | 71 | 71 | 71 | 71 |
90 | 72 | 72 | 63 | 72 | 72 | 72 | 72 |
91 | 72 | 72 | 63 | 72 | 72 | 72 | 72 |
92 | 73 | 73 | 64 | 73 | 73 | 73 | 73 |
93 | 74 | 74 | 64 | 74 | 74 | 74 | 74 |
94 | 74 | 74 | 65 | 74 | 74 | 74 | 74 |
95 | 75 | 75 | 65 | 75 | 75 | 75 | 75 |
96 | 76 | 76 | 66 | 76 | 76 | 76 | 76 |
97 | 76 | 76 | 67 | 76 | 76 | 76 | 76 |
98 | 77 | 77 | 67 | 77 | 77 | 77 | 77 |
99 | 78 | 78 | 68 | 78 | 78 | 78 | 78 |
100 | 78 | 78 | 68 | 78 | 78 | 78 | 78 |
101 | 79 | 79 | 69 | 79 | 79 | 79 | 79 |
102 | 80 | 80 | 70 | 80 | 80 | 80 | 80 |
103 | 80 | 80 | 70 | 80 | 80 | 80 | 80 |
104 | 81 | 81 | 71 | 81 | 81 | 81 | 81 |
105 | 82 | 82 | 72 | 82 | 82 | 82 | 82 |
106 | 82 | 82 | 72 | 82 | 82 | 82 | 82 |
107 | 83 | 83 | 73 | 83 | 83 | 83 | 83 |
108 | 84 | 84 | 73 | 84 | 84 | 84 | 84 |
109 | 85 | 85 | 74 | 85 | 85 | 85 | 85 |
110 | 85 | 85 | 74 | 85 | 85 | 85 | 85 |
111 | 86 | 86 | 75 | 86 | 86 | 86 | 86 |
112 | 87 | 87 | 76 | 87 | 87 | 87 | 87 |
113 | 88 | 88 | 77 | 88 | 88 | 88 | 88 |
114 | 88 | 88 | 77 | 88 | 88 | 88 | 88 |
115 | 89 | 89 | 78 | 89 | 89 | 89 | 89 |
116 | 90 | 90 | 78 | 90 | 90 | 90 | 90 |
117 | 90 | 90 | 79 | 90 | 90 | 90 | 90 |
118 | 91 | 91 | 79 | 91 | 91 | 91 | 91 |
119 | 92 | 92 | 80 | 92 | 92 | 92 | 92 |
120 | 92 | 92 | 81 | 92 | 92 | 92 | 92 |
121 | 93 | 93 | 81 | 93 | 93 | 93 | 93 |
122 | 94 | 94 | 82 | 94 | 94 | 94 | 94 |
123 | 94 | 94 | 82 | 94 | 94 | 94 | 94 |
124 | 95 | 95 | 83 | 95 | 95 | 95 | 95 |
125 | 96 | 96 | 84 | 96 | 96 | 96 | 96 |
126 | 96 | 96 | 84 | 96 | 96 | 96 | 96 |
127 | 97 | 97 | 85 | 97 | 97 | 97 | 97 |
128 | 98 | 98 | 86 | 98 | 98 | 98 | 98 |
129 | 98 | 98 | 86 | 98 | 98 | 98 | 98 |
130 | 99 | 99 | 87 | 99 | 99 | 99 | 99 |
131 | 100 | 100 | 87 | 100 | 100 | 100 | 100 |
132 | 101 | 101 | 88 | 101 | 101 | 101 | 101 |
133 | 101 | 101 | 88 | 101 | 101 | 101 | 101 |
134 | 102 | 102 | 89 | 102 | 102 | 102 | 102 |
135 | 103 | 103 | 90 | 103 | 103 | 103 | 103 |
136 | 103 | 103 | 90 | 103 | 103 | 103 | 103 |
137 | 104 | 104 | 91 | 104 | 104 | 104 | 104 |
138 | 105 | 105 | 92 | 105 | 105 | 105 | 105 |
139 | 106 | 106 | 92 | 106 | 106 | 106 | 106 |
140 | 106 | 106 | 93 | 106 | 106 | 106 | 106 |
141 | 107 | 107 | 93 | 107 | 107 | 107 | 107 |
142 | 108 | 108 | 94 | 108 | 108 | 108 | 108 |
143 | 108 | 108 | 95 | 108 | 108 | 108 | 108 |
144 | 109 | 109 | 95 | 109 | 109 | 109 | 109 |
145 | 110 | 110 | 96 | 110 | 110 | 110 | 110 |
146 | 110 | 110 | 96 | 110 | 110 | 110 | 110 |
147 | 111 | 111 | 97 | 111 | 111 | 111 | 111 |
148 | 112 | 112 | 98 | 112 | 112 | 112 | 112 |
149 | 112 | 112 | 98 | 112 | 112 | 112 | 112 |
150 | 113 | 113 | 99 | 113 | 113 | 113 | 113 |
151 | 114 | 114 | 99 | 114 | 114 | 114 | 114 |
152 | 114 | 114 | 100 | 114 | 114 | 114 | 114 |
153 | 115 | 115 | 101 | 115 | 115 | 115 | 115 |
154 | 116 | 116 | 101 | 116 | 116 | 116 | 116 |
155 | 116 | 116 | 102 | 116 | 116 | 116 | 116 |
156 | 117 | 117 | 102 | 117 | 117 | 117 | 117 |
157 | 118 | 118 | 103 | 118 | 118 | 118 | 118 |
158 | 119 | 119 | 104 | 119 | 119 | 119 | 119 |
159 | 119 | 119 | 104 | 119 | 119 | 119 | 119 |
160 | 120 | 120 | 105 | 120 | 120 | 120 | 120 |
161 | 121 | 121 | 106 | 121 | 121 | 121 | 121 |
162 | 122 | 122 | 106 | 122 | 122 | 122 | 122 |
163 | 122 | 122 | 107 | 122 | 122 | 122 | 122 |
164 | 123 | 123 | 107 | 123 | 123 | 123 | 123 |
165 | 124 | 124 | 108 | 124 | 124 | 124 | 124 |
166 | 124 | 124 | 109 | 124 | 124 | 124 | 124 |
167 | 125 | 125 | 109 | 125 | 125 | 125 | 125 |
168 | 126 | 126 | 110 | 126 | 126 | 126 | 126 |
169 | 126 | 126 | 110 | 126 | 126 | 126 | 126 |
170 | 127 | 127 | 111 | 127 | 127 | 127 | 127 |
171 | 128 | 128 | 112 | 128 | 128 | 128 | 128 |
172 | 128 | 128 | 112 | 128 | 128 | 128 | 128 |
173 | 129 | 129 | 113 | 129 | 129 | 129 | 129 |
174 | 130 | 130 | 113 | 130 | 130 | 130 | 130 |
175 | 130 | 130 | 114 | 130 | 130 | 130 | 130 |
176 | 131 | 131 | 115 | 131 | 131 | 131 | 131 |
177 | 132 | 132 | 115 | 132 | 132 | 132 | 132 |
178 | 132 | 132 | 116 | 132 | 132 | 132 | 132 |
179 | 133 | 133 | 116 | 133 | 133 | 133 | 133 |
180 | 134 | 134 | 117 | 134 | 134 | 134 | 134 |
181 | 135 | 135 | 118 | 135 | 135 | 135 | 135 |
182 | 135 | 135 | 118 | 135 | 135 | 135 | 135 |
183 | 136 | 136 | 119 | 136 | 136 | 136 | 136 |
184 | 137 | 137 | 120 | 137 | 137 | 137 | 137 |
185 | 137 | 137 | 120 | 137 | 137 | 137 | 137 |
186 | 138 | 138 | 121 | 138 | 138 | 138 | 138 |
187 | 139 | 139 | 121 | 139 | 139 | 139 | 139 |
188 | 140 | 140 | 122 | 140 | 140 | 140 | 140 |
189 | 140 | 140 | 122 | 140 | 140 | 140 | 140 |
190 | 141 | 141 | 123 | 141 | 141 | 141 | 141 |
191 | 142 | 142 | 124 | 142 | 142 | 142 | 142 |
192 | 142 | 142 | 124 | 142 | 142 | 142 | 142 |
193 | 143 | 143 | 125 | 143 | 143 | 143 | 143 |
194 | 144 | 144 | 126 | 144 | 144 | 144 | 144 |
195 | 144 | 144 | 126 | 144 | 144 | 144 | 144 |
196 | 145 | 145 | 127 | 145 | 145 | 145 | 145 |
197 | 146 | 146 | 127 | 146 | 146 | 146 | 146 |
198 | 146 | 146 | 128 | 146 | 146 | 146 | 146 |
199 | 147 | 147 | 129 | 147 | 147 | 147 | 147 |
200 | 148 | 148 | 129 | 148 | 148 | 148 | 148 |
References
- https://darkmatters.org/forums/index.php?/topic/18511-how-is-sacred-2-weapon-damage-calculated/&do=findComment&comment=7146103
- https://darkmatters.org/forums/index.php?/topic/18511-how-is-sacred-2-weapon-damage-calculated/&do=findComment&comment=7144874
- https://darkmatters.org/forums/index.php?/topic/18511-how-is-sacred-2-weapon-damage-calculated/&do=findComment&comment=7146000