Difference between revisions of "Sacred:Whirlwind"

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|The spell creates a roaring whirlwind around the Battlemage. This spell also has chance to disarm opponents just like [[Disarming]] skill and it blocks arrows very effectively
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|The spell creates a roaring whirlwind around the Battlemage that blocks arrows very effectively. This spell has a chance to disarm opponents, that chance increases with the level of the spell, and unlike the [[Sacred:Disarming|Disarming]] skill, it can also disarm helmets and armors.
 
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=== Usage Strategies ===
 
=== Usage Strategies ===
*To be filled in.
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Whirlwind does extra damage if it's cast after [[Sacred:Flameskin|Flameskin]]
  
  
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'''Pros'''
 
'''Pros'''
  
*To be filled in.
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* If you want to disarm enemies, the chance to disarm of this skill is higher than the chance of the [[Sacred:Disarming|Disarming]] skill, using this spell you can avoid spending skill points on [[Sacred:Disarming|Disarming]].
  
 
'''Cons'''
 
'''Cons'''
  
*To be filled in.
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* It deals low damage and it's outclassed by [[Flameskin]]
  
  

Latest revision as of 04:24, 11 October 2024

Whirlwind
whirlwind.png
Type Combat Art
Character Class Battle Mage

The Whirlwind is a Combat Art available for the Battle Mage.

Official Description

"The powerful air blasts can deflect arrows and inflict damage upon nearby opponents."
- Sacred Gold Manual


Wind.jpg
The spell creates a roaring whirlwind around the Battlemage that blocks arrows very effectively. This spell has a chance to disarm opponents, that chance increases with the level of the spell, and unlike the Disarming skill, it can also disarm helmets and armors.


Usage Strategies

Whirlwind does extra damage if it's cast after Flameskin


Pros and Cons

Pros

  • If you want to disarm enemies, the chance to disarm of this skill is higher than the chance of the Disarming skill, using this spell you can avoid spending skill points on Disarming.

Cons

  • It deals low damage and it's outclassed by Flameskin


Stats Chart

Whirlwind lvl 1 10 25 50 100 150 200
Chance to Block 14% 41% 61% 75% 85% 90% 92%
Duration 45s 54s 69s 94s 120s 120s 120s
Damage Physical