Sacred:Dwarf Sayings
Contents
- 1 Accepting Quests
- 2 Entering A New Region
- 3 End of Act 1 where Wilbur dies
- 4 Entering Towns
- 5 Finishing Quests
- 6 Flashing Health Warning
- 7 In Combat
- 8 Inventory Being Full
- 9 Items That Can't Be Used
- 10 Items That Can't Be Used Yet
- 11 Rejecting Quests
- 12 Seargeant Treville At Porto Vallum
- 13 Standing Still
Accepting Quests
- Dwarven might will serve your cause!
Entering A New Region
End of Act 1 where Wilbur dies
Entering Towns
Finishing Quests
Flashing Health Warning
In Combat
- Orcs! It's always nice to kill a traditional enemy.