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[b]ith an iron fist and bitter
ruthlessness, the powerful Prince Shaddar -
a descendant of the hated Morgast I, who once drowned the land in the blood
of countless innocent victims - ruled in his ancestors place. His Dark Elf name
IlimShaddar, Wanderer in the Realm of Shadows is both an heirloom and a
prophecy, for he has long since sold his soul to the powers of darkness.
Shaddars own sister is said to have been violated and murdered in dark
rituals.
But Shaddars lust for power over life and death has led to his own damnation.
Instead of suffering death in the flames as the magician community of
Mystdale Castle demanded, Shaddar was banished into the deserts of the
South. That in itself would be a death sentence for any normal mortal.
During the next few centuries, nothing was heard of the ruthless mage. But to
this day, even the Orcs, Goblins and Ogres do not dare to speak aloud the
name of the Wanderer in the Realm of Shadows. It is said that at the edge of
the rocky plains it is possible from a distance to see Shaddar-Nur, the tower of
darkness. And so the many races of Ancaria quietly tell stories around their
campfires of the nightmarish ruler from those gruesome days. And many a
troublesome child has been frightened into obedience by tales of the cruel
Shaddar who comes in the night and takes away those who misbehave.
Indeed, the mysterious black magician is still very much alive. For Shaddar has
conjured up a Sakkara Demon. These Demons are masters of the damned
souls of Hell, the Undead - and the offspring of that devilish brood that was
driven from Ancaria by the Seraphim in the old times during the Wars of the
Gods. But the conjuring has gone horribly wrong and the powerful Demon has
turned against the one who called him forth. For the first time since the
Seraphim warriors banished the hellish brood, a demon is again stalking
Ancaria. The horrific Sakkara cult, which is banned in all civilized regions of
Ancaria, seems to be active once again...
Already, bandits and mercenaries are pushing their way towards Ancaria,
accompanied by slavecatchers of the Sakkara cult. King Aarnums kingdom is
increasingly under threat and seems to teeter on the brink of collapse: Goblins,
slaves of the much feared Orcs from Khorad-Nur, are already attacking from
the desert regions. Prince Valor, the wise old rulers heroic son, asks the Kings
Field Marshal Baron DeMordrey for assistance. But DeMordrey, a brilliant
strategist and cold-hearted seeker of power, has long been devising plans of
his own...
As the hero of Sacred, you are at the very center of this epic story of power,
murder, political intrigue and demonic magic. Only your proficiency with the
blade and your numerous skills can save the blossoming Ancarian civilization
from certain doom. Six fascinating characters are waiting for you to guide them
through this truly great adventure.[/b]