Sacred:Weapon Damage Increased by Attribute
Revision as of 17:23, 25 December 2007 by Gogoblender (talk | contribs) (Weapon Damage Increased by Attribute moved to Sacred:Weapon Damage Increased by Attribute)
{Race} Weapon Damage {Elemental Type}: +XX% {Attribute} A percentage of character attribute is added to base damage of for a certain elemental type. May or may not be racist damage on type of monster. Takes a few forms, an example from Ring of Daemonfear unique ring, vs. Undead Weapon Damage Fire: +19% Dexterity.