Sacred 2:Incendiary Shower

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HE_03.gif A devastating shower of meteors will rain down on the enemies in the target area and smash them to the ground. It will be possible to enhance this spell to include a huge meteor that will inflict heavy damage upon impact.

Aspect

HE_Asp_01.png - Arrant Pyromancer

Modifications

MODicons_12.gif Bronze
  • Skull Smash - Chance to stun opponents on impact. (30%)
  • Magma Rain - Increases meteor fire damage. (16.9%)

MODicons_10.gif Silver
  • Continuity - Increases Incendiary Shower duration.
  • Smoking Rock - Meteors inflicts more physical damage. (33.9% increase)

MODicons_08.gif Gold
  • Devastation - Increases the chance of inflicting critical hits. (9.9% chance)
  • Intensity - There are now more meteors and the interval between them is shorter.

Skills

The following skills will affect this combat art:

  • Arrant Pyromancer Lore (Damage and Critical)
  • Arrant Pyromancer Focus (Regeneration and Maximum level without penalty)
  • Ancient Magic (Damage)
  • Concentration (Regeneration)
  • Combat Discipline (Damage/Regeneration if used in combo)

Usage Strategies

  • An effective use of Incendiary Shower would be to use it in conjunction with a stunning or slowing Combat Art like Shadow Step or Frost Flare.
  • In order to improve the chance to hit target enemy the High Elf should target the ground in front of the approaching enemy. Timing is key and if timed well the enemy will run into the stream of meteors as the land.

Pros and Cons

Pros

  • Multi-hit attack that can smoke multiple enemies, or hit a big one and finish him off in one spell.
  • Very good against bosses (all meteors hit).

Cons

  • Long recharge time.
  • Randomness of meteors and small range of aoe make it hard to use on moving enemies that don't stay near the High Elf.
  • To be used effectively, needs to be in melee range, and High Elves are not too resistant to damage.

Stats Chart


PICTURE HERE