Sacred 2:Bestiary

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Revision as of 11:30, 21 November 2008 by Gogoblender (talk | contribs)
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Below are the descriptions of each enemy type found in Sacred 2. Clicking the header button of an enemy type will take you to a new page on SacredWiki with more information.


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[/center] They are without a doubt some of the most fascinating creatures of the world. Dragons in all their various shapes arc not only truly impressive, they are also intelligent, sentient beings. Their stature is awe-inspiring and demands respect. Dragons can measure up to 500 Ancarian cubits in length and 350 Ancarian cubits- in height. Their origins as well as their motivation to settle in this universe are unknown. It is known, however, that they have found refuge on Ancaria and now they are shielded from the rest of the mundane world. They are a very rare sight, which makes it even the more important to be prepared for such encounters.

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[/center] Orcs have always been a warrior nation. Their hearts long for battle, and each of them is willing to sacrifice their life for their or their clan's honor - if they really have to. They live in groups, clans and village communities. There, away from the battlefields, everything is clearly structured. There is an ancient Orcish proverb: "Only when they tear the sword from my cold dead hand am I defeated!"

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[/center] The T-Mutants were once normal creatures that have been exposed to the T-Energy for too long. All kinds of creatures from wolves to turtles to even the land itself have got the powerful magical energy in veins strengthening and sometimes even enlarging them to tremendous sizes. Most creatures that are larger than normal are under the influence of some T-Energy.

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[/center] Every adventurer has heard of them and many have already encountered them: Marauding zombies on derelict cemeteries, erratic skeletons on historic battlefields, vampires in their shape shift forms as wolves or bats or ghosts doing their boring spooking routines, undead come in many shapes and forms.

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