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A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the enemy. It may be further modified to become chain lightning.
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Aspect
- Celestial Magic
Modifications
Bronze
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- Laggard - Slows the target down. (30% + 0.2% per CA level reduced movement speed)
- Disarm - Opponent temporarily loses his weapon. (50% chance)
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Silver
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- Potential - Increase the chance that the damage will have a lasting effect on the target. (29.7% + 0.3% per CA level chance)
- Confuse - Reduces the target's attack value. (150 + 2 per CA level reduced)
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Gold
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- Electrocute - The magic damage will definitely induce it's secondary effect. (49 + 24.5 per CA level magic damage over time (+damage modifiers) / same amout as direct magic damage)
- Chain - Chance for chain lightning. (80% + 0.1% per CA level chance)
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Skills
The following skills will affect this combat art:
- Celestial Magic Lore - improves combat art damage, critical chance and casting speed
- Celestial Magic Focus - improves regeneration time and increases the maximum combat art level
- Concentration - directly reduces regeneration time for this skill
- ...
- ...
Usage Strategies
Combat art damage type: Physical + Magic
Baneful smite has very long range, which a player should learn to utilize to the best of his ability. It should be used against small groups of enemies (2-6). You can improve it with the "Chain" mod to strike 2 targets in close proximity for full damage.
Pros and Cons
Pros
- Very long combat art range
- Always hits, as long as you click an enemy
- Good damage for a primary combat art
- Can be modded to strike 2 targets for full damage without missing
Cons
- Very difficult to balance damage and regeneration time
- Damage is relatively low compared to similar skills of other casters
Stats Chart
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