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A single touch causing ice damage while it tears the soul from the opponent. The opponent's attributes will diminish significantly for a brief period until the soul finds its way back into the body.
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Aspect
- Nefarious Underworld
Modifications
Bronze
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- Gelidity - Increases the ice damage. (37.5% increase)
- Spite - Increases the duration of the soul being held. (50% increase)
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Silver
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- Deprivation - Further decreases opponent's attributes while the soul is being held. (64% increased base value)
- Torture - Adds damage over time. (42 + 21 per CA level ice damage over time (+damage modifiers) / 75% from base ice damage)
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Gold
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- Stimulate - Steals energy from the target, which will decrease the regeneration time of combat arts. (5% + 5% per CA level stolen)
- Wildfire - If an opponent dies while his soul is being held, the soul will explode and inflict minor area damage. (70 + 35 per CA level damage (+damage modifiers) (damage type?))
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Skills
The following skills will affect this combat art:
Usage Strategies
...
Pros and Cons
Pros
Cons
Stats Chart
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PICTURE HERE
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