Sacred:Damage

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Revision as of 20:47, 26 October 2007 by Gial (talk | contribs) (created and stubbed. A little data here)
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Damage is a two way street. While you are striking at your enemies, they too, are hitting back. Each blow or stab that strikes, each bullet or arrow that hits its target, every successful attack results in some damage.

The injury received is subdivided into four basic forms:

  • Physical based
  • Fire based
  • Magic based
  • Poison based