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  • ...ess. Rumors are talking about strange creatures, hiding in the twilight of the ancient trees.
    560 bytes (78 words) - 23:23, 1 September 2014
  • * [[The Plans of the Brotherhood]] E * [[Hunt for Poachers]]
    414 bytes (51 words) - 10:54, 4 August 2023
  • * '''Quest Objective:''' Save the missing villagers * '''Prerequisite Quest:''' [[Sacred 2:The Hunt|The Hunt]]
    5 KB (792 words) - 04:09, 22 October 2013
  • ''In [[Sacred 2:DeElfici I-The Promissory Note - Shadow|DeElfici I-The Promissory Note - Shadow ]]'' Glydial is the grandson of [[Sacred 2:TyBosso DeElfici]]. He is kidnapped by [[Sacred 2:Va
    2 KB (240 words) - 16:47, 6 October 2013
  • ...but rather by the unadorned Richford, standing in front of the tavern near the crossroads between [[Sacred:Crow's Rock Castle|Crow's Rock Castle]], [[Sacr When you interact with him, he will tell you to look at the board, in order to determine if any villain is currently "Wanted."
    1 KB (197 words) - 19:59, 7 April 2024
  • == The Sea of Blood == ...ruct a fortress which they call Zhurag-Nar, from where they will rule over the north-eastern provinces of Ancaria.
    1 KB (189 words) - 19:55, 9 October 2020
  • ...in the nearby temple. After telling you that he's heading out to care for the plethora of children he has (170!) * [[Sacred 2:Map of Ancaria|Have a look through the SacredWiki Map]]
    811 bytes (120 words) - 18:12, 6 October 2013
  • ...village center and may very well be the first person you come into contact with when you first arrive at [[Sacred 2:Asui'thaz|Asui'thaz]]. ...r the [[Sacred 2:Poacher|Poacher]] quest. He will put you on a hunt across the fishing grounds that are north of his location.
    872 bytes (134 words) - 08:16, 18 October 2013
  • ...jungle when leaving [[Sacred 2:Bengaresh Desert|Bengaresh Desert]] during the Main Quest. ...w.sacredwiki.org/index.php5/Sacred_2:Map_of_Ancaria Locate {{PAGENAME}} on the Ancaria Interactive Map]</span>
    2 KB (295 words) - 23:29, 7 October 2013
  • * '''Quest Objective:''' Warn Sophia then defeat the Dark Seraphim ...a|Hissil'Ta]] and [[Sacred 2:Sethiaz|Sethiaz]] within [[Sacred 2:The Swamp|The Swamp]], and finally [[Sacred 2:Sonnenwind|Sonnenwind]] within [[Sacred 2:T
    5 KB (792 words) - 04:42, 3 September 2014
  • ...rop Hamlet]]. It seems to be a very quiet place, but its crowded docks and the number of adventures you can find here makes you quickly change your mind o ...w.sacredwiki.org/index.php5/Sacred_2:Map_of_Ancaria Locate {{PAGENAME}} on the Ancaria Interactive Map]</span>
    6 KB (844 words) - 01:16, 24 September 2013
  • ...een them recently. If you hurry you can catch up to them before they clear the area. * {{PAGENAME}} can be located south of [[Sacred 2:Wargfels|Wargfels]], near the portal
    793 bytes (116 words) - 17:07, 6 October 2013
  • ...en able to track them down. He asks if you could hunt them down, he's sure the country folk must have some idea where they are hiding. * [[Sacred 2:Map of Ancaria|Have a look through the SacredWiki Map]]
    932 bytes (140 words) - 16:53, 6 October 2013
  • ...acred 2:The Swamp|The Swamp]]. It is unique in that it is the only town in the swamps populated by werewolves. ...w.sacredwiki.org/index.php5/Sacred_2:Map_of_Ancaria Locate {{PAGENAME}} on the Ancaria Interactive Map]</span>
    2 KB (300 words) - 23:36, 7 October 2013
  • ...az is a small village found in the northern region of [[Sacred 2:The Swamp|The Swamp]] and is due north from its capital [[Sacred 2:Hissil'Ta|Hissil'Ta]]. ...exception. While there is no Portal in the village, there is one nearby to the southeast.
    4 KB (545 words) - 01:21, 23 August 2013
  • ...de Quests, which depend on your character class. This quests are marked in the map game as blue question signs and circles, and are different and exclusiv The first list consists of individual quests and chain quests not linked to the campaign-spanning 'blue chain' quests. This listing is split by chapter on
    10 KB (1,374 words) - 22:48, 17 August 2014
  • ...p]]''' (final phase of the [[Sacred 2:Soldiers from the Past|Soldiers from the Past]] chain quest) '''Associated Quest: [[Sacred 2:Master of the Hunt|Master of the Hunt]]'''
    3 KB (370 words) - 11:22, 17 January 2015
  • ...s surrounded by gardens all around, and also has an auxiliary building for the servants, as well as a small land extension where they work at. ...oad that is used by all travelers from [[Sacred 2:Thylysium|Thylysium]] to the eastern lands and back.
    5 KB (740 words) - 23:42, 12 August 2014
  • ==The Gambler== ...ritories, eventually reaching the dominion of High Cambria where he spends the rest of his youth.
    4 KB (792 words) - 13:58, 3 September 2014
  • This unique pole will only drop if you have the [[Sacred 2:Community Patch|Community Patch]] installed. {{CMframe|[[File:Spear of the dryads stats.gif]]}}
    3 KB (453 words) - 14:35, 20 February 2016

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