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  • ...ttp://www.sacredwiki.org/images/e/e7/Primal_magic_lore.png '''Primal Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Primal Magic Aspect of
    3 KB (357 words) - 20:31, 17 April 2016
  • This is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. * Total [[Sacred 2:Damage|Damage]]: 43-54 (wielding starting weapon)
    6 KB (873 words) - 23:08, 4 January 2020
  • ...son effect lingers on. [[Poison Ring]] damage is augmented through Weapon Lore A monster poisonned by a [[Poison Ring]] cannot be poisonned again by this
    642 bytes (100 words) - 23:11, 10 April 2008
  • ...www.sacredwiki.org/images/a/ac/Elemental_magic_lore.png '''Elemental Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Elemental Magic Aspect
    3 KB (379 words) - 17:48, 14 April 2016
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * [[Sacred 2:Damage|Damage]]: 21-21 [[Sacred 2:Fire|Fire]]
    5 KB (666 words) - 19:51, 5 January 2020
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * Total [[Sacred 2:Damage|Damage]]: 19-19 [[Sacred 2:Ice|Cold]]
    5 KB (689 words) - 00:14, 7 January 2020
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * [[Sacred 2:Damage|Damage]]: 50-50 [[Sacred 2:Physical|Physical]]
    5 KB (632 words) - 20:12, 6 January 2020
  • ...ut 3 per level is quite enough for this. Strength with give you hitpoints, damage, attack rating and defense rating. All of which are invaluable for this bui * [[Magic Lore]] (1)
    10 KB (1,684 words) - 15:56, 29 December 2007
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]] * [[Sacred 2:Damage|Damage]]: 21-21 + 8 per CA level [[Sacred 2:Magic|Magic]]
    5 KB (630 words) - 22:46, 8 January 2014
  • *[[Sacred 2:Direct Damage/es|Daño directo]] *[[Sacred 2:Tactics Lore/es|Conocimiento de tácticas]]
    814 bytes (108 words) - 13:49, 29 January 2010
  • ...d 2:Area of Effect|area-of-effect]] [[Sacred 2:Damage over time: Fire|fire damage over time]]. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]
    5 KB (660 words) - 21:39, 8 January 2014
  • |A magically enhanced weapon attack that converts physical into magic damage. This is a [[Sacred 2:Hybrid Damage Based Combat Arts|Hybrid Damage Based Combat Art]]
    8 KB (1,209 words) - 15:30, 6 August 2023
  • This is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. * Total [[Sacred 2:Damage|Damage]] (wielding starting weapon): 34-41 [[Sacred 2:Physical|Physical]]
    6 KB (829 words) - 03:10, 10 January 2020
  • ===[[Sacred 2:Hafted Weapons|Hafted Weapons Lore]] Modifiers for Axes=== ===[[Sacred 2:Damage Types|Damage Types]]===
    5 KB (700 words) - 12:06, 13 December 2014
  • The elementalist can do a lot of damage , single and multi target, but lacks a buff with a good defense. ...early game, but lack defense as soon as they run in mobs with non physical damage.
    6 KB (889 words) - 23:01, 17 August 2014
  • * [[Sacred 2:Tactics Lore|Tactics Lore]] (Shoulders) * [[Sacred 2:Attack Value|Attack Value]] ''Requires '''Armor Lore''''' (Shoulders)
    4 KB (482 words) - 03:32, 12 August 2013
  • ===http://www.sacredwiki.org/images/a/a2/Cold_spells_lore.png '''Cold Spells Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Cold Spells Aspect of
    3 KB (371 words) - 19:25, 16 November 2016
  • ...www.sacredwiki.org/images/Sacred_2/Skills/wardingenergy.gif Warding Energy Lore=== |class="skillslc" align="left"|Damage Absorbtion:
    8 KB (485 words) - 17:36, 21 January 2009
  • ===[[Sacred 2:Hafted Weapons|Hafted Weapons Lore]] Modifiers for Hammers=== ===Damage Types===
    3 KB (479 words) - 19:06, 14 December 2014
  • * '''Divert''' - Chance to deflect close combat damage to the attacker. (20% + 2% per CA level chance) ...greatly if the character spends a large amount of points on Nature Weaver Lore combined with the Invigorate gold modification, to the point where it can d
    7 KB (751 words) - 10:13, 30 July 2009

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