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  • ...dwiki.org/images/Sacred_2/Skills/elementalmagiclore.gif '''Elemental Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Elemental M
    3 KB (396 words) - 15:09, 20 December 2013
  • ...iki.org/images/Sacred_2/Skills/astutesupremacylore.gif '''Astute Supremacy Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Astute Supr
    3 KB (394 words) - 05:41, 12 January 2014
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * Adds base [[Sacred 2:Fire|Fire]] [[Sacred 2:Damage|Damage]] to the equipped weapon: 6 + 4 per level
    5 KB (683 words) - 20:13, 5 January 2020
  • |A portion of [[Sacred 2:Physical|physical]] damage is converted to the damage type which the opponent has least [[Sacred 2:Armor|resistance]] to. Dedicat This is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]].
    7 KB (964 words) - 05:50, 9 January 2014
  • * Base damage modified by [[Sacred 2:Strength|Strength]] [[Sacred 2:Attributes |attribute *[[Sacred 2:Tactics Lore|Tactics Lore]] +X
    1 KB (156 words) - 21:57, 25 September 2016
  • ...dwiki.org/images/Sacred_2/Skills/celestialmagiclore.gif '''Celestial Magic Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Celestial M
    3 KB (398 words) - 05:38, 12 January 2014
  • ...ttp://www.sacredwiki.org/images/d/dc/Dark_summons_lore.png '''Dark Summons Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Dark Summons Aspect of
    3 KB (415 words) - 02:32, 9 June 2016
  • ...//www.sacredwiki.org/images/Sacred_2/Skills/mentalismlore.gif '''Mentalism Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Mentalism|M
    3 KB (402 words) - 15:07, 20 December 2013
  • * Golem attributes, damage, health, movement, and bonuses increase with each rune read. * '''Stoneskin''' - Adds resistance against all damage types to the golem (27.5 + 47.5 per level).
    5 KB (759 words) - 02:29, 5 January 2020
  • |A mental blow that deals more damage to armored targets and slows the regeneration for their combat arts. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]
    5 KB (700 words) - 22:45, 8 January 2014
  • ...//www.sacredwiki.org/images/9/95/Nature_summons_lore.png '''Nature Summons Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the Nature Summons Aspect
    3 KB (420 words) - 03:33, 16 April 2016
  • ...dwiki.org/images/Sacred_2/Skills/delphicarcanialore.gif '''Delphic Arcania Lore'''=== Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Delphic Arc
    4 KB (429 words) - 05:36, 12 January 2014
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]] * [[Sacred 2:Damage|Damage]]: 38-38 (50% [[Sacred 2:Physical|Physical]] and 50% [[Sacred 2:Ice|Cold]])
    5 KB (724 words) - 16:55, 7 January 2020
  • ...Each additional opponent that the first opponent careens into will sustain damage. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
    5 KB (701 words) - 03:27, 9 January 2014
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * Total [[Sacred 2:Damage|Damage]]: 40-40 (20-20 [[Sacred 2:Physical|Physical]], 20-20 [[Sacred 2:Magic|Magi
    5 KB (746 words) - 04:57, 6 January 2014
  • Creates a small force field around the Temple Guardian that causes light damage to nearby opponents with the possibility to leave them stunned. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
    6 KB (762 words) - 02:49, 3 December 2022
  • This is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. * Total [[Sacred 2:Damage|Damage]] (wielding starting weapon): 46-57 [[Sacred 2:Physical|Physical]]
    7 KB (1,045 words) - 22:11, 27 April 2022
  • ...star to strike her adversaries. This flaming ball of rock deals explosive damage to the target and leaves a patch of fiery burning earth behind, reducing la This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
    5 KB (714 words) - 20:24, 5 January 2020
  • This is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. * Total [[Sacred 2:Damage|Damage]]: 20-20 [[Sacred 2:Physical|Physical]] (unarmed)
    7 KB (937 words) - 22:00, 27 April 2022
  • ...es around the [[Sacred 2:Necromancer|Necromancer]], protecting him against damage from close combat attacks. * [[Sacred 2:Damage Mitigation|Physical Damage Mitigation]]: 20% + 0.2% per level
    5 KB (640 words) - 00:18, 5 January 2020

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