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Create the page "Dryad Combat Arts" on this wiki! See also the search results found.
- |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/01.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}5 KB (710 words) - 15:34, 12 February 2012
- |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/10.gif .../images/Sacred_2/Icon/buffDRma.gif '''Cet [[Sacred 2:Combat Arts/fr|Art du combat]] est un [[Sacred 2:Buff/fr|Enchantement]]'''<br />3 KB (477 words) - 09:17, 28 July 2009
- =='''Dryad Combat Arts'''== ...d_2/CombatArts/Dryad/Aspects_Layer6.gif Ranged combat comes easily to the Dryad, and her prowess with these weapons is frightening. She is second to none w6 KB (841 words) - 22:28, 4 September 2013
- |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer7.gif |Nature is one of the strongest forces of battle, and a [[Sacred 2:Dryad|Dryad]] in tune with her surroundings is indeed formidable. Using the ancient for6 KB (797 words) - 14:06, 30 January 2015
- |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer6.gif |Ranged combat comes easily to the [[Sacred 2:Dryad|Dryad]], and her prowess with these weapons is frightening. She is second to none6 KB (826 words) - 13:57, 30 January 2015
- <u>Class:</u>'''Dryad''' == Bonus to Combat Arts ==3 KB (356 words) - 03:32, 12 August 2013
- ...:High Elf|High Elf]], we still know very little about the [[Sacred 2:Dryad|Dryad]], the [[Inquisitor]] and the [[Sacred 2:Temple Guardian|Temple Guardian]]. ...fighter when using her magic in conjunction with hand-to-hand combat. The Dryad Scout will be the character all fans of Sacred's [[Sacred:Wood Elf|Wood Elf4 KB (703 words) - 23:16, 1 May 2008
- '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==4 KB (484 words) - 11:26, 30 April 2023
- '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' ...redwiki.org/images/Sacred_2/Aspects/DRY_Asp_01.png This set focuses on the Dryad's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Capricious Hunter|Capricious H5 KB (662 words) - 11:25, 30 April 2023
- ...to rider's max hit points, and the rider's increased defense value for the Dryad's Monitor Lizard are shown in the table below. ...onus will '''only''' apply to the lizard that offers the Capricious Hunter Combat Art Regeneration bonus, and so forth.10 KB (1,041 words) - 10:49, 6 September 2009
- |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/04.gif |The Dryad whirls around creating a cloud of dust that will allow her to evade attacks6 KB (906 words) - 05:10, 9 January 2014
- |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/13.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}2 KB (367 words) - 09:13, 30 July 2009
- *Cooldown is a property that some [[Sacred 2:Combat Arts|Combat Arts]] have, which should not be confused with [[Sacred 2:Regeneration Time:|Reg *Cooldown time is added to regen time to determine the total duration of the Combat Art's regeneration timer, but it is usually fixed and is not affected by an7 KB (957 words) - 21:00, 1 February 2014
- ...ts|Aspect]] of the [[Sacred 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod3 KB (359 words) - 03:08, 4 December 2013
- ...ts|Aspect]] of the [[Sacred 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod3 KB (359 words) - 03:10, 4 December 2013
- ...ts|Aspect]] of the [[Sacred 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod3 KB (359 words) - 03:09, 4 December 2013
- |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/11.gif This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].6 KB (780 words) - 05:44, 9 January 2014
- ===[[Image:Drymini.png]][[Sacred 2:Dryad|'''Dryad''']]=== ||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRri.gif [[Sacred 2:Ravaged Impact|Ravaged Impact]]8 KB (1,053 words) - 15:21, 17 March 2014
- |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/15.gif .../images/Sacred_2/Icon/buffDRab.gif '''Cet [[Sacred 2:Combat Arts/fr|Art du combat]] est un [[Sacred 2:Buff/fr|Enchantement]]'''.<br />Active, Ecorce ancienne7 KB (751 words) - 10:13, 30 July 2009
- ...cted by the [[Sacred 2:Weapons|weapons]] and [[Sacred 2:Combat Arts|Combat Arts]] of opponents and the player. It is also caused by the [[Sacred 2:Seconda ...sed by [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Arts]], and the periodic damage caused by Secondary Damage Effects (open wounds,6 KB (839 words) - 07:53, 31 December 2017