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  • ...unique because it has no extra sockets for customization. As a trade-off it has a large number of good modifiers that would be useful for any class or
    2 KB (212 words) - 15:32, 21 February 2016
  • ...th deities are eternally bound together, depending on what they hate most. It's their fate to fight their very own counterpart, knowing that annihilating
    3 KB (478 words) - 01:40, 29 October 2013
  • ...game. It's really flexible weapon as allmost every character type can make it usefull. Good examples are Gladiator, Wood-elf, Dark-elf, Daemon and Seraph
    4 KB (493 words) - 18:29, 18 October 2013
  • This quest is part of the "A demon called Mirkon" quest, you will complete it when you retrieve the antidote from the alchemist for him and he will trans
    576 bytes (74 words) - 21:48, 7 April 2024
  • ...is situated right up against the chasm, and near the only passage through it.
    2 KB (210 words) - 23:30, 7 October 2013
  • ...lay him. Either way he will tell you who the real ringleader is. He swears it's the village priest [[Sacred 2:Renik the Priest|Renik]] who's behind the w
    2 KB (233 words) - 19:36, 21 September 2013
  • ...of the [[Sacred 2:Detrimental magic effects|Detrimental magic effects]]. It can be triggered by doing <onlyinclude>http://www.sacredwiki.org/images/bbi *A [[Sacred 2:Weapons |weapon]] with native poison damage on it
    4 KB (657 words) - 15:16, 12 March 2015
  • ...And please, help him to destroy these damnged undead once and for all! Do it for me and my poor brother.}} ...like Beniel (he's a dedicated and brave soldier!) you decide to help him. It's the time for [[Sacred 2: The General of the Undead Legion|The General of
    2 KB (360 words) - 02:28, 2 September 2014
  • *Bring it to the novice and get your reward.
    659 bytes (91 words) - 22:10, 7 April 2024
  • ...Poison|Chance for Poison]]. You can see a green venom spray when they use it.
    1 KB (225 words) - 09:02, 22 February 2017
  • ...n Outpost|Southern Outpost]] one and head north if you are able. Otherwise it's a long walk from the [[Sacred 2:Harbour of the Winged Ones|Harbour of the
    2 KB (368 words) - 23:14, 7 October 2013
  • ...u would expect, the Cultists and Army are involved in numerous skirmishes. It's not uncommon to see a pitched battle just outside the camp gates
    2 KB (327 words) - 23:51, 7 October 2013
  • Come closer my friend and have a look around! I know, it's not exactly a magnificent forge. I simply can’t find enough metal these It looks like a good idea, so you start walking to the nearest forest, where t
    4 KB (559 words) - 21:06, 31 August 2014
  • ...hen it all starts to make sense to him. He agrees that DeMordrey is behind it all and decides the best chance they have is to attack DeMordrey's strongho ...AIT FILE NAME=dialog305.png|DIALOGUE=What you're saying is outrageous, but it makes sense! We have to act fast. We might have a chance at stopping DeMor
    4 KB (584 words) - 20:39, 2 September 2014
  • ...ied Rampage]] (for one hard hit to one monster and several smaller hits to it or other nearby monsters if the first one has perished). Up to three Combat This Combo has no Combat Arts in it yet, so there are two empty slots (the third and fourth slots can be unlock
    6 KB (1,016 words) - 00:36, 31 December 2017
  • ...a hidden valley in northeastern [[Sacred 2:Artamark|Artamark region]]. It it only accessible via 2 caves. One is at the [[Sacred 2:Banshee|Banshee]] dun It is a long walk unless a player has the [[Sacred 2:Whisperwood|Whisperwood]]
    2 KB (339 words) - 23:57, 7 October 2013
  • ...at once and there is no cooldown on this spell so they will regularly cast it. ...ly to you with a 50% chance to stun. Causes no damage. They may also use it to teleport away from you.
    2 KB (255 words) - 03:00, 15 February 2017
  • *It is impossible to block&reflect reflected damage, but it can be mitigated by [[Sacred 2:Armor|armor]], [[Sacred 2:Damage Mitigation| ...act that when achieving 100% chance to block, reflection makes no sense as it simply won't work.
    3 KB (394 words) - 17:50, 18 December 2014
  • Would you take some gold over there for me? It will help the family survive the winter, and allow them to buy seeds next s ...About halfway up this road and on the right (east) is the tenant’s farm (it’s about level with the Inquisition temple).
    4 KB (617 words) - 04:26, 3 September 2014
  • ...xir. Here is the vial, take it and give it to the Abbess. You won't regret it!}} ...ialog088.png|DIALOGUE=This... elixir is for me, right?! Alright I'll drink it. Yes, I will! I will leave this peaceful place soon, and diAAAAAARG! Sorry
    4 KB (588 words) - 05:01, 30 August 2014

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