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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif '''Damage Lore'''=== ...e exempt from the usual rules of other secondary damage effects and Damage Lore has not effect on them. There is no base chance to inflict them with normal
    9 KB (1,200 words) - 14:31, 5 August 2022
  • <center>{{titlebar|C09709|[[Sacred 2:Aspect Lore/Full Table/de|Hier klicken für die vollständige Tabelle]]}}</center> *Die Boni erhöhen sich in Stufen, wie in der der [[Sacred 2:Aspect Lore/Full Table/de|vollständigen Aspekt-Kunde Tabelle]] dargestellt.
    3 KB (374 words) - 23:21, 30 October 2013
  • <center>{{titlebar|C09709|[[Sacred 2:Aspect Lore/Full Table/fr|Cliquez ici pour voir le tableau complet]]}}</center> ...r les points de [[Sacred 2:Combat Art Modifications/fr|modification]] de l'aspect concerné (c'est à dire que les points de compétence issus de l'équipeme
    2 KB (246 words) - 23:21, 30 October 2013
  • ...it will be our main source of modification points for our Exalted Warrior aspect. At mastery it provides a big jump in critical hit chance as well as damag ...we wade into melee range alot, all the heavy hits will be on us, and Armor Lore helps to absorb that damage. It improves resists, lowers the regeneration
    25 KB (4,116 words) - 22:01, 17 August 2014
  • '''Table of Contents:''' ...se in mind, and 6 out of those 8 are purely for defense purposes. (The two aspect focus skills help with damage as well, by increasing acceptible CA levels).
    36 KB (6,631 words) - 23:42, 17 August 2014

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