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Heals a considerable amount of the Seraphim's health or that of a targeted ally.
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Aspect
- Celestial Magic
Modifications
Bronze
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- Remedy - Increase healing effect.
- Recuperation - Temporarily increases the hitpoint regeneration effect.
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Silver
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- Prevention - Temporary protection from damage over time.
- Master Healer - Decreases the regeneration time of this spell.
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Gold
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- Solidarity - Extends the healing effect to nearby allies.
- Antidote - Reduces the duration of all impediment and wound effects.
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Skills
The following skills will affect this combat art:
Usage Strategies
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Pros and Cons
Pros
Cons
Stats Chart
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