Sacred 2:Ancient Bark

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Revision as of 14:38, 30 December 2008 by Pugi (talk | contribs) (added modification values)
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15.gif While active. Ancient Bark substantially increases the amore value and reduces resistance to fire. This buff also adds a permanent light healing effect.

Aspect

DRY_Asp_03.png - Nature Weaver

Modifications

MODicons_12.gif Bronze
  • Rugged - Increases all armor values. (20% + 5% per CA level increase)
  • Slippery - Increases defense values. (20% + 5% per CA level increase)

MODicons_10.gif Silver
  • Divert - Chance to deflect close combat damage to the attacker. (20% + 2% per CA level chance)
  • Repel - Additional chance to evade weapon attacks. (20% + 0.2% per CA level chance)

MODicons_08.gif Gold
  • Invigorate - Improved healing. (100% increase)
  • Effortless - Ancient Bark costs less energy. (20% + 0.2% per CA level decrease)

Skills

The following skills will affect this combat art:

Raising Nature Weaver Lore will improve the hit point regeneration effect provided by Ancient Bark. The amount of healing increases greatly if the character spends a large amount of points on Nature Weaver Lore combined with the Invigorate gold modification, to the point where it can dwarf the healing provided by Constitution Mastery, depending on how ability score points have been spent.

Raising Nature Weaver Lore also greatly improves the physical and poison resistances provided by Ancient Bark.

Usage Strategies

Depending on the build of the character, the Divert (reflect melee) silver modification can be extremely powerful as game difficulty increases. Not only does it negate a large percentage of incoming melee damage, in harder difficulties the reflect melee effect will reflect thousands of damage per incoming attack. Any character that is frequently in melee range will benefit greatly from this effect.

Pros and Cons

Pros

  • Big upgrade on armor, bonus healing and reflect damage if you choose the correct upgrades
  • Raises defence value

Cons

  • I don't think there's any. Maybe raises CA regen time? ;)
  • ...

Stats Chart


PICTURE HERE