Sacred 2:Combat Alert

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Revision as of 09:31, 31 December 2008 by Llama8 (talk | contribs) (→‎Skills)
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04.gif Increases the attack/defense value, and damage. Can be modded for additional attack or defence, healing, affect party members or turn into a buff.

Aspect

TG_Asp_01.png - Devout Guardian

Modifications

MODicons_12.gif Bronze
  • Assault - Adds an attack bonus to all weapons. (20% + 5% per CA level increased attack value / 50% increase from base value)
  • Barricade - Doubles defensive bonus. (20% + 5% per CA level increased defense value / 100% increase from base value)

MODicons_10.gif Silver
  • Riposte - Melee damage reflection. (50% + 4% per CA level chance)
  • Repair - Healing. (4hp/s + 4hp/s per CA level healed)

MODicons_08.gif Gold
  • Party Protection - Extends the benefit to party members. (40% + 0.2% per CA level effectiveness to party members)
  • Permanent - Converts Combat Aura into a buff called Battle Aura, reduces the bonuses to ~1/2 of their CA levels. (All values halfed except for Repair modification, which goes to 2.5hp/s + 2.5hp/s per CA level)

Skills

The following skills will affect this combat art:

  • Devout Guardian Focus
  • Tactics Lore
  • Concentration (not when a buff)
  • Combat Discipline (?)

Usage Strategies

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Pros and Cons

Pros

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Cons

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Stats Chart


PICTURE HERE