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Long spears will sprout from the Temple Guardian’s body in order to protect him from attacks within range. This Combat Art does melee range AoE (Area of Effect) damage. Can be modded with WIDD/Knockback, Open Wounds and other mods (including an additional hit). Higher levels of Deathly Spears give multiple hits.
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Aspect
- Devout Guardian
Modifications
Bronze
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- Batter - Chance for knockback. (50% + 1% per CA level chance)
- Gore - Increased damage when TG is wounded. (80% + 4% per CA level, max at 25% life)
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Silver
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- Singe - Adds fire damage. (34.7% from base damage, damage type fire)
- Occult - Adds magic damage. (34.7% from base damage, damage type magic)
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Gold
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- Jab - Adds an additional attack. (100% increased hits per second, same duration -> 100% increased damage)
- Wounding - Chance of causing an open wound/bleeding damage over time. (35% + 0.2% per CA level chance)
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Native Elemental Damage Type
Initial Combat art damage type: Physical
Can be modded for: Physical + Fire or Physical + Magic damage
Skills
The following skills will affect this combat art:
Usage Strategies
Very useful combat art when your temple guardian is surrounded by enemies.
Pros and Cons
Pros
Cons
Stats Chart
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PICTURE HERE
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