Sacred 2:Xbox360

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Console GUI

Multiplayer Modes

Achievements

Regarding differences between PC and Xbox360 versions for .

  • To gain the Location Achievements (EG Ambler - Discoverer) on the Xbox360 "Any Hero reaching the Location) and accepting a quest there"
  • To gain the Extremely Diligent Achievement "Any Hero completed 40% of all sidequests" which is worth 30 Gamerscore points.
  • The Achievement "Combat Art Expert" is named "Expert" on the Xbox360 which is different from PC version.
  • To get Survivalist on the Xbox360 "Any Hero completed the main quest in Bronze or Silver Difficulty without dying". It is currently unknown whether this Achievement can be earned in Gold and Above.

Major differences between Xbox360 and PC versions

Xbox 360 version uses a version that we think prior to the 2.40 patch for the PC. Most of these notes also apply to the PS3 version.

Some major differences include:

  • The targeting system for normal weapon attacks is different and new players may find ranged weapons or spells easier to use than melee weapons. You simply hold a button to execute a weapon attack on this version. Usually, the enemy targeted will be the one nearest you. If you are using a melee weapon and there is no enemy in range, the attack will miss, so it is a good idea to get close enough to the enemy before executing melee attacks. If you are using a ranged weapon the attack will fire and may hit a nearby enemy.
  • If you click a button to use a melee range combat art that requires an enemy target and there is no enemy in range, the character will execute a normal attack.
  • The targeting system for combat arts that need to be 'aimed' is different. In the PC version, you just right-click where you want to aim the skill. In the xbox version, you hold down the button used to execute your combat art and move the cursor to the location you want to execute it. Some examples of combat arts that use this targetting system include incendiary shower (high elf) or radiant pillar (seraphim). A quick way to execute the ca right in front of you is to just push the button to cast it and let it go quickly without aiming it.
  • Combo execution speed is always determined by your attack speed (even if the only ca in the combo is a "spell".) Because of this it is recommended to have a way to boost your attack speed if you want to use combos. The most simple way to do this is to use a weapon skill and equip the weapon of the skill of your choice (ex: choose sword weapons and equip a sword or choose dual wield and equip 2 one-handed weapons). Attack speed can also be boosted by some CAs (example: seraphim's dashing alacrity) and some pieces of equipment (notably rings and amulets).
  • Potions do not take up space in your inventory but you need to have at least one spot in your inventory to pick up anything (including potions).
  • Trophies that can be used with the alchemy skill cannot be assigned to a weapon, combat art or potion slot. To use an alchemy trophy, you must open your inventory, and push A on the trophy to use it.
  • The blacksmithing skill does not work. It will not let you smith in the field and will not let you socket amulets in silver sockets. Thus, it is recommended not to take this skill on any character.
  • Jewelry of any level may be socketted into items of any level without changing the level of the item. For example, a level 200 ring may be socketed into a level 2 weapon or piece of armor with a silver slot and a level 2 character will be able to equip this weapon. This was considered a bug in the PC version that was fixed and will make the game much easier than intended. If you want a challenge, it is not recommended to use this method.