Sacred:Wood Elf Runes

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Wood Elf Runes

Call of the Ancestors

N/A Bonus when Socketed into Equipment

Call of the Ancestors +1
+10% to all Resistances

The Wood Elf invokes spirits, which attack nearby enemies, causing damage. (Call of the Ancestors cannot be invoked when standing on burned ground.) Call of the Ancestors is a Spell.

Companion of the Woods

N/A Bonus when Socketed into Equipment

Companion of the Woods +1
+10% to all Resistances

The Wood Elf summons a unicorn to fight by her side. Companion of the Woods is a Spell.

Explosive Arrow

N/A Bonus when Socketed into Equipment

Explosive Arrow +1
+10% to Attack and Defense

The Wood Elf launches charged arrows that explode upon impact causing increases injury. Explosive Arrow is a Combat Art. It may only be used when equipped with a ranged weapon (bow or crossbow).

Eye for an Eye

N/A Bonus when Socketed into Equipment

Eye for an Eye +1
+10% to Attack and Defense

Eye for an Eye is the Wood Elf equivalent of the Attack Combat Art for other classes. Multiple, rapid strikes are made against a single enemy. Eye for an Eye is a Combat Art. It may be used when equipped with any weapon, melee or ranged.

Hard Hit

N/A Bonus when Socketed into Equipment

Hard Hit +1
+10% to Attack and Defense

The Wood Elf makes a single, concentrated blow to her opponent, inflicting increased damage. Hard Hit is a Combat Art. It may be used when equipped with any weapon, melee or ranged.

Knockback Arrow

N/A Bonus when Socketed into Equipment

Knockback Arrow +1
+10% to Attack and Defense

When the Wood Elf strikes an opponent with Knockback Arrow, the enemy is stunned for a period, preventing it from fighting back. Knockback Arrow is a Combat Art. It may only be used when equipped with a ranged weapon (bow or crossbow).

Multi Hit

N/A Bonus when Socketed into Equipment

Multi Hit +1
+10% to Attack and Defense

Multiple opponents are struck with a single attack. It may be used when equipped with any weapon, melee or ranged. If the Wood Elf is using a bow, multiple arrows are simultaneously launched at nearby opponents. Multi Hit is a Combat Art.

Multiple Shot

N/A Bonus when Socketed into Equipment

Multiple Shot +1
+10% to Attack and Defense

Multiple Shot enables the Wood Elf to fire more than one arrow for each attack, for a period of 20 seconds. The tip of her arrows will glow green when this is active. Multiple Shot is a Combat Art. It may only be used when equipped with a ranged weapon (bow or crossbow).

Penetrating Arrow

N/A Bonus when Socketed into Equipment

Penetrating Arrow +1
+10% to Attack and Defense

The Wood Elf launches magical arrows that automatically follow the targeted opponent, passing through him and then targeting another nearby foe. These arrows last for a while before evaporating. Penetrating Arrow is a Combat Art. It may only be used when equipped with a ranged weapon (bow or crossbow).

Plant Cage

N/A Bonus when Socketed into Equipment

Plant Cage +1
+10% to all Resistances

Plant Cage allows the Wood Elf to entangle opponents, preventing them from moving. Plant Cage is a Spell.

Poisoned Tendrils

N/A Bonus when Socketed into Equipment

Poisoned Tendrils +1
+10% to all Resistances

The Wood Elf causes writhing poisonous tendrils to appear beneath opponents, thereby inflicting damage. Poisoned Tendrils is a Spell.

Quick as a Flash

N/A Bonus when Socketed into Equipment

Quick as a Flash +1
+10% to all Resistances

Calling upon forest magic, the Wood Elf can grant herself brief spurts of speed when needed. Quick as a Flash also increases her attack rating. This is a Spell.

Recuperation

N/A Bonus when Socketed into Equipment

Recuperation +1
+10% to all Resistances

The Wood Elf draws upon the energy of the forest, regaining life energy. Recuperation is a Spell.

Spider Arrow

N/A Bonus when Socketed into Equipment

Spider Arrow +1
+10% to Attack and Defense

The Wood Elf fires arrows with embedded spider cocoons. When the arrow lands, the cocoons burst and spiders attack the enemy for a period. Spider Arrow is a Combat Art. It may only be used when equipped with a ranged weapon (bow or crossbow).

Thorn Bush

N/A Bonus when Socketed into Equipment

Thorn Bush +1
+10% to all Resistances

The Wood Elf rolls a poison tumbleweed at opponents, which causes injury. When struck by arrows, the tumbleweeds explode, causing severe poison damage to all nearby. Thorn Bush is a Spell.

Transformation

N/A Bonus when Socketed into Equipment

Transformation +1
+10% to all Resistances

Enemies are magically turned into harmless animals. Transformation is a Spell.